Lines Matching refs:_o
107 var _o = new MonsterExtraT(); in UnPack()
108 this.UnPackTo(_o); in UnPack()
109 return _o; in UnPack()
111 public void UnPackTo(MonsterExtraT _o) { in UnPackTo()
112 _o.D0 = this.D0; in UnPackTo()
113 _o.D1 = this.D1; in UnPackTo()
114 _o.D2 = this.D2; in UnPackTo()
115 _o.D3 = this.D3; in UnPackTo()
116 _o.F0 = this.F0; in UnPackTo()
117 _o.F1 = this.F1; in UnPackTo()
118 _o.F2 = this.F2; in UnPackTo()
119 _o.F3 = this.F3; in UnPackTo()
120 _o.Dvec = new List<double>(); in UnPackTo()
121 for (var _j = 0; _j < this.DvecLength; ++_j) {_o.Dvec.Add(this.Dvec(_j));} in UnPackTo()
122 _o.Fvec = new List<float>(); in UnPackTo()
123 for (var _j = 0; _j < this.FvecLength; ++_j) {_o.Fvec.Add(this.Fvec(_j));} in UnPackTo()
125 public static Offset<MyGame.MonsterExtra> Pack(FlatBufferBuilder builder, MonsterExtraT _o) { in Pack()
126 if (_o == null) return default(Offset<MyGame.MonsterExtra>); in Pack()
128 if (_o.Dvec != null) { in Pack()
129 var __dvec = _o.Dvec.ToArray(); in Pack()
133 if (_o.Fvec != null) { in Pack()
134 var __fvec = _o.Fvec.ToArray(); in Pack()
139 _o.D0, in Pack()
140 _o.D1, in Pack()
141 _o.D2, in Pack()
142 _o.D3, in Pack()
143 _o.F0, in Pack()
144 _o.F1, in Pack()
145 _o.F2, in Pack()
146 _o.F3, in Pack()