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Lines Matching refs:_o

158 …void UnPackTo(MonsterExtraT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) cons…
159 …sterExtra> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT* _o, const flatbuffers::…
262 …ateMonsterExtra(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT *_o, const flatbuffers::…
265 …flatbuffers::unique_ptr<MyGame::MonsterExtraT> _o = flatbuffers::unique_ptr<MyGame::MonsterExtraT>… in UnPack() local
266 UnPackTo(_o.get(), _resolver); in UnPack()
267 return _o.release(); in UnPack()
270 inline void MonsterExtra::UnPackTo(MonsterExtraT *_o, const flatbuffers::resolver_function_t *_reso… in UnPackTo() argument
271 (void)_o; in UnPackTo()
273 { auto _e = d0(); _o->d0 = _e; } in UnPackTo()
274 { auto _e = d1(); _o->d1 = _e; } in UnPackTo()
275 { auto _e = d2(); _o->d2 = _e; } in UnPackTo()
276 { auto _e = d3(); _o->d3 = _e; } in UnPackTo()
277 { auto _e = f0(); _o->f0 = _e; } in UnPackTo()
278 { auto _e = f1(); _o->f1 = _e; } in UnPackTo()
279 { auto _e = f2(); _o->f2 = _e; } in UnPackTo()
280 { auto _e = f3(); _o->f3 = _e; } in UnPackTo()
281 …{ auto _e = dvec(); if (_e) { _o->dvec.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i … in UnPackTo()
282 …{ auto _e = fvec(); if (_e) { _o->fvec.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i … in UnPackTo()
285 …sterExtra::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT* _o, const flatbuffers::… in Pack() argument
286 return CreateMonsterExtra(_fbb, _o, _rehasher); in Pack()
289 …ateMonsterExtra(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT *_o, const flatbuffers::… in CreateMonsterExtra() argument
291 (void)_o; in CreateMonsterExtra()
292 … __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_… in CreateMonsterExtra()
293 auto _d0 = _o->d0; in CreateMonsterExtra()
294 auto _d1 = _o->d1; in CreateMonsterExtra()
295 auto _d2 = _o->d2; in CreateMonsterExtra()
296 auto _d3 = _o->d3; in CreateMonsterExtra()
297 auto _f0 = _o->f0; in CreateMonsterExtra()
298 auto _f1 = _o->f1; in CreateMonsterExtra()
299 auto _f2 = _o->f2; in CreateMonsterExtra()
300 auto _f3 = _o->f3; in CreateMonsterExtra()
301 auto _dvec = _o->dvec.size() ? _fbb.CreateVector(_o->dvec) : 0; in CreateMonsterExtra()
302 auto _fvec = _o->fvec.size() ? _fbb.CreateVector(_o->fvec) : 0; in CreateMonsterExtra()