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Lines Matching full:number

6  * @enum {number}
25 * @enum {number}
36 * @enum {number}
47 * @enum {number}
58 * @enum {number}
75 bb_pos:number = 0;
77 * @param number i
81 __init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
135 bb_pos:number = 0;
137 * @param number i
141 __init(i:number, bb:flatbuffers.ByteBuffer):Monster {
195 bb_pos:number = 0;
197 * @param number i
201 __init(i:number, bb:flatbuffers.ByteBuffer):Test {
208 * @returns number
210 a():number {
215 * @param number value
218 mutate_a(value:number):boolean {
230 * @returns number
232 b():number {
237 * @param number value
240 mutate_b(value:number):boolean {
253 * @param number a
254 * @param number b
257 static createTest(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset {
274 bb_pos:number = 0;
276 * @param number i
280 __init(i:number, bb:flatbuffers.ByteBuffer):TestSimpleTableWithEnum {
366 bb_pos:number = 0;
368 * @param number i
372 __init(i:number, bb:flatbuffers.ByteBuffer):Vec3 {
379 * @returns number
381 x():number {
386 * @param number value
389 mutate_x(value:number):boolean {
401 * @returns number
403 y():number {
408 * @param number value
411 mutate_y(value:number):boolean {
423 * @returns number
425 z():number {
430 * @param number value
433 mutate_z(value:number):boolean {
445 * @returns number
447 test1():number {
452 * @param number value
455 mutate_test1(value:number):boolean {
498 * @param number x
499 * @param number y
500 * @param number z
501 * @param number test1
503 * @param number test3_a
504 * @param number test3_b
507 …latbuffers.Builder, x: number, y: number, z: number, test1: number, test2: MyGame.Example.Color, t…
533 bb_pos:number = 0;
535 * @param number i
539 __init(i:number, bb:flatbuffers.ByteBuffer):Ability {
546 * @returns number
548 id():number {
553 * @param number value
556 mutate_id(value:number):boolean {
568 * @returns number
570 distance():number {
575 * @param number value
578 mutate_distance(value:number):boolean {
591 * @param number id
592 * @param number distance
595 static createAbility(builder:flatbuffers.Builder, id: number, distance: number):flatbuffers.Offset {
611 bb_pos:number = 0;
613 * @param number i
617 __init(i:number, bb:flatbuffers.ByteBuffer):Stat {
677 * @returns number
679 count():number {
685 * @param number value
688 mutate_count(value:number):boolean {
724 * @param number count
726 static addCount(builder:flatbuffers.Builder, count:number) {
739 …uffers.Builder, idOffset:flatbuffers.Offset, val:flatbuffers.Long, count:number):flatbuffers.Offse…
755 bb_pos:number = 0;
757 * @param number i
761 __init(i:number, bb:flatbuffers.ByteBuffer):Referrable {
849 bb_pos:number = 0;
851 * @param number i
855 __init(i:number, bb:flatbuffers.ByteBuffer):Monster {
898 * @returns number
900 mana():number {
906 * @param number value
909 mutate_mana(value:number):boolean {
921 * @returns number
923 hp():number {
929 * @param number value
932 mutate_hp(value:number):boolean {
955 * @param number index
956 * @returns number
958 inventory(index: number):number|null {
964 * @returns number
966 inventoryLength():number {
1020 * @param number index
1024 test4(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null {
1030 * @returns number
1032 test4Length():number {
1038 * @param number index
1042 testarrayofstring(index: number):string
1043 testarrayofstring(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
1044 testarrayofstring(index: number,optionalEncoding?:any):string|Uint8Array|null {
1050 * @returns number
1052 testarrayofstringLength():number {
1061 * @param number index
1065 testarrayoftables(index: number, obj?:MyGame.Example.Monster):MyGame.Example.Monster|null {
1071 * @returns number
1073 testarrayoftablesLength():number {
1088 * @param number index
1089 * @returns number
1091 testnestedflatbuffer(index: number):number|null {
1097 * @returns number
1099 testnestedflatbufferLength():number {
1145 * @returns number
1147 testhashs32Fnv1():number {
1153 * @param number value
1156 mutate_testhashs32_fnv1(value:number):boolean {
1168 * @returns number
1170 testhashu32Fnv1():number {
1176 * @param number value
1179 mutate_testhashu32_fnv1(value:number):boolean {
1237 * @returns number
1239 testhashs32Fnv1a():number {
1245 * @param number value
1248 mutate_testhashs32_fnv1a(value:number):boolean {
1260 * @returns number
1262 testhashu32Fnv1a():number {
1268 * @param number value
1271 mutate_testhashu32_fnv1a(value:number):boolean {
1329 * @param number index
1332 testarrayofbools(index: number):boolean|null {
1338 * @returns number
1340 testarrayofboolsLength():number {
1354 * @returns number
1356 testf():number {
1362 * @param number value
1365 mutate_testf(value:number):boolean {
1377 * @returns number
1379 testf2():number {
1385 * @param number value
1388 mutate_testf2(value:number):boolean {
1400 * @returns number
1402 testf3():number {
1408 * @param number value
1411 mutate_testf3(value:number):boolean {
1423 * @param number index
1427 testarrayofstring2(index: number):string
1428 testarrayofstring2(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
1429 testarrayofstring2(index: number,optionalEncoding?:any):string|Uint8Array|null {
1435 * @returns number
1437 testarrayofstring2Length():number {
1443 * @param number index
1447 testarrayofsortedstruct(index: number, obj?:MyGame.Example.Ability):MyGame.Example.Ability|null {
1453 * @returns number
1455 testarrayofsortedstructLength():number {
1461 * @param number index
1462 * @returns number
1464 flex(index: number):number|null {
1470 * @returns number
1472 flexLength():number {
1486 * @param number index
1490 test5(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null {
1496 * @returns number
1498 test5Length():number {
1504 * @param number index
1507 vectorOfLongs(index: number):flatbuffers.Long|null {
1513 * @returns number
1515 vectorOfLongsLength():number {
1521 * @param number index
1522 * @returns number
1524 vectorOfDoubles(index: number):number|null {
1530 * @returns number
1532 vectorOfDoublesLength():number {
1555 * @param number index
1559 vectorOfReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|null {
1565 * @returns number
1567 vectorOfReferrablesLength():number {
1596 * @param number index
1599 vectorOfWeakReferences(index: number):flatbuffers.Long|null {
1605 * @returns number
1607 vectorOfWeakReferencesLength():number {
1613 * @param number index
1617 vectorOfStrongReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|…
1623 * @returns number
1625 vectorOfStrongReferrablesLength():number {
1654 * @param number index
1657 vectorOfCoOwningReferences(index: number):flatbuffers.Long|null {
1663 * @returns number
1665 vectorOfCoOwningReferencesLength():number {
1694 * @param number index
1697 vectorOfNonOwningReferences(index: number):flatbuffers.Long|null {
1703 * @returns number
1705 vectorOfNonOwningReferencesLength():number {
1745 * @param number index
1748 vectorOfEnums(index: number):MyGame.Example.Color|null {
1754 * @returns number
1756 vectorOfEnumsLength():number {
1809 * @param number mana
1811 static addMana(builder:flatbuffers.Builder, mana:number) {
1817 * @param number hp
1819 static addHp(builder:flatbuffers.Builder, hp:number) {
1841 * @param Array.<number> data
1844 static createInventoryVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.O…
1854 * @param number numElems
1856 static startInventoryVector(builder:flatbuffers.Builder, numElems:number) {
1894 * @param number numElems
1896 static startTest4Vector(builder:flatbuffers.Builder, numElems:number) {
1923 * @param number numElems
1925 static startTestarrayofstringVector(builder:flatbuffers.Builder, numElems:number) {
1952 * @param number numElems
1954 static startTestarrayoftablesVector(builder:flatbuffers.Builder, numElems:number) {
1976 * @param Array.<number> data
1979 static createTestnestedflatbufferVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):fl…
1989 * @param number numElems
1991 static startTestnestedflatbufferVector(builder:flatbuffers.Builder, numElems:number) {
2013 * @param number testhashs32Fnv1
2015 static addTesthashs32Fnv1(builder:flatbuffers.Builder, testhashs32Fnv1:number) {
2021 * @param number testhashu32Fnv1
2023 static addTesthashu32Fnv1(builder:flatbuffers.Builder, testhashu32Fnv1:number) {
2045 * @param number testhashs32Fnv1a
2047 static addTesthashs32Fnv1a(builder:flatbuffers.Builder, testhashs32Fnv1a:number) {
2053 * @param number testhashu32Fnv1a
2055 static addTesthashu32Fnv1a(builder:flatbuffers.Builder, testhashu32Fnv1a:number) {
2098 * @param number numElems
2100 static startTestarrayofboolsVector(builder:flatbuffers.Builder, numElems:number) {
2106 * @param number testf
2108 static addTestf(builder:flatbuffers.Builder, testf:number) {
2114 * @param number testf2
2116 static addTestf2(builder:flatbuffers.Builder, testf2:number) {
2122 * @param number testf3
2124 static addTestf3(builder:flatbuffers.Builder, testf3:number) {
2151 * @param number numElems
2153 static startTestarrayofstring2Vector(builder:flatbuffers.Builder, numElems:number) {
2167 * @param number numElems
2169 static startTestarrayofsortedstructVector(builder:flatbuffers.Builder, numElems:number) {
2183 * @param Array.<number> data
2186 static createFlexVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset…
2196 * @param number numElems
2198 static startFlexVector(builder:flatbuffers.Builder, numElems:number) {
2212 * @param number numElems
2214 static startTest5Vector(builder:flatbuffers.Builder, numElems:number) {
2241 * @param number numElems
2243 static startVectorOfLongsVector(builder:flatbuffers.Builder, numElems:number) {
2257 * @param Array.<number> data
2260 static createVectorOfDoublesVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuf…
2270 * @param number numElems
2272 static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number) {
2307 * @param number numElems
2309 static startVectorOfReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
2344 * @param number numElems
2346 static startVectorOfWeakReferencesVector(builder:flatbuffers.Builder, numElems:number) {
2373 * @param number numElems
2375 static startVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
2410 * @param number numElems
2412 static startVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
2447 * @param number numElems
2449 static startVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
2508 * @param number numElems
2510 static startVectorOfEnumsVector(builder:flatbuffers.Builder, numElems:number) {
2548number, hp:number, nameOffset:flatbuffers.Offset, inventoryOffset:flatbuffers.Offset, color:MyGame…
2609 bb_pos:number = 0;
2611 * @param number i
2615 __init(i:number, bb:flatbuffers.ByteBuffer):TypeAliases {
2641 * @returns number
2643 i8():number {
2649 * @param number value
2652 mutate_i8(value:number):boolean {
2664 * @returns number
2666 u8():number {
2672 * @param number value
2675 mutate_u8(value:number):boolean {
2687 * @returns number
2689 i16():number {
2695 * @param number value
2698 mutate_i16(value:number):boolean {
2710 * @returns number
2712 u16():number {
2718 * @param number value
2721 mutate_u16(value:number):boolean {
2733 * @returns number
2735 i32():number {
2741 * @param number value
2744 mutate_i32(value:number):boolean {
2756 * @returns number
2758 u32():number {
2764 * @param number value
2767 mutate_u32(value:number):boolean {
2825 * @returns number
2827 f32():number {
2833 * @param number value
2836 mutate_f32(value:number):boolean {
2848 * @returns number
2850 f64():number {
2856 * @param number value
2859 mutate_f64(value:number):boolean {
2871 * @param number index
2872 * @returns number
2874 v8(index: number):number|null {
2880 * @returns number
2882 v8Length():number {
2896 * @param number index
2897 * @returns number
2899 vf64(index: number):number|null {
2905 * @returns number
2907 vf64Length():number {
2929 * @param number i8
2931 static addI8(builder:flatbuffers.Builder, i8:number) {
2937 * @param number u8
2939 static addU8(builder:flatbuffers.Builder, u8:number) {
2945 * @param number i16
2947 static addI16(builder:flatbuffers.Builder, i16:number) {
2953 * @param number u16
2955 static addU16(builder:flatbuffers.Builder, u16:number) {
2961 * @param number i32
2963 static addI32(builder:flatbuffers.Builder, i32:number) {
2969 * @param number u32
2971 static addU32(builder:flatbuffers.Builder, u32:number) {
2993 * @param number f32
2995 static addF32(builder:flatbuffers.Builder, f32:number) {
3001 * @param number f64
3003 static addF64(builder:flatbuffers.Builder, f64:number) {
3017 * @param Array.<number> data
3020 static createV8Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
3030 * @param number numElems
3032 static startV8Vector(builder:flatbuffers.Builder, numElems:number) {
3046 * @param Array.<number> data
3049 static createVf64Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset…
3059 * @param number numElems
3061 static startVf64Vector(builder:flatbuffers.Builder, numElems:number) {
3074 …ilder, i8:number, u8:number, i16:number, u16:number, i32:number, u32:number, i64:flatbuffers.Long,…