Lines Matching refs:tiling_bits
90 uint32_t tiling_bits; in render_copy() local
152 tiling_bits = MS3_USE_FENCE_REGS; in render_copy()
154 tiling_bits = 0; in render_copy()
156 tiling_bits = MS3_TILED_SURFACE; in render_copy()
158 tiling_bits |= MS3_TILE_WALK; in render_copy()
165 *b++ = (MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling_bits | in render_copy()
182 tiling_bits = BUF_3D_USE_FENCE; in render_copy()
184 tiling_bits = 0; in render_copy()
186 tiling_bits = BUF_3D_TILED_SURFACE; in render_copy()
188 tiling_bits |= BUF_3D_TILE_WALK_Y; in render_copy()
191 *b++ = (BUF_3D_ID_COLOR_BACK | tiling_bits | WIDTH*4); in render_copy()
271 tiling_bits = 0; in render_copy()
273 tiling_bits = EXEC_OBJECT_NEEDS_FENCE; in render_copy()
280 obj[0].flags = tiling_bits; in render_copy()
289 obj[1].flags = tiling_bits; in render_copy()