Lines Matching refs:CreateShuffleVector
1039 Res = Builder.CreateShuffleVector(Res, Op, makeArrayRef(Idxs, NumElts)); in UpgradeX86PSLLDQIntrinsics()
1073 Res = Builder.CreateShuffleVector(Op, Res, makeArrayRef(Idxs, NumElts)); in UpgradeX86PSRLDQIntrinsics()
1093 Mask = Builder.CreateShuffleVector( in getX86MaskVec()
1168 Value *Align = Builder.CreateShuffleVector(Op1, Op0, in UpgradeX86ALIGNIntrinsics()
1453 Vec = Builder.CreateShuffleVector(Vec, in ApplyX86MaskOn1BitsVec()
1982 LHS = Builder.CreateShuffleVector(LHS, LHS, in UpgradeIntrinsicCall()
1984 RHS = Builder.CreateShuffleVector(RHS, RHS, in UpgradeIntrinsicCall()
1988 Rep = Builder.CreateShuffleVector(RHS, LHS, in UpgradeIntrinsicCall()
2223 Rep = Builder.CreateShuffleVector(Rep, Rep, ArrayRef<int>{0, 1}); in UpgradeIntrinsicCall()
2254 Rep = Builder.CreateShuffleVector(Rep, Rep, ArrayRef<int>{0, 1, 2, 3}); in UpgradeIntrinsicCall()
2409 Value *SV = Builder.CreateShuffleVector( in UpgradeIntrinsicCall()
2437 Rep = Builder.CreateShuffleVector( in UpgradeIntrinsicCall()
2441 Builder.CreateShuffleVector(Load, UndefValue::get(Load->getType()), in UpgradeIntrinsicCall()
2461 Rep = Builder.CreateShuffleVector(CI->getArgOperand(0), in UpgradeIntrinsicCall()
2477 Rep = Builder.CreateShuffleVector(CI->getArgOperand(0), in UpgradeIntrinsicCall()
2490 Rep = Builder.CreateShuffleVector(Op, UndefValue::get(Op->getType()), in UpgradeIntrinsicCall()
2567 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2590 Rep = Builder.CreateShuffleVector(Op1, UndefV, Idxs); in UpgradeIntrinsicCall()
2609 Rep = Builder.CreateShuffleVector(Op0, Rep, Idxs); in UpgradeIntrinsicCall()
2634 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2653 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2692 Rep = Builder.CreateShuffleVector(V0, V1, ShuffleMask); in UpgradeIntrinsicCall()
2713 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2732 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2751 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2777 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2799 Rep = Builder.CreateShuffleVector(Op0, Op0, Idxs); in UpgradeIntrinsicCall()
2815 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
2831 Rep = Builder.CreateShuffleVector(Op0, Op1, Idxs); in UpgradeIntrinsicCall()
3409 Rep = Builder.CreateShuffleVector(Even, Odd, Idxs); in UpgradeIntrinsicCall()