Lines Matching refs:vce
109 #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>,
118 // CHECK-SAME: #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>,
121 #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>,
132 // CHECK-SAME: #spv.vce<v1.0, [], []>,
135 spv.target_env = #spv.target_env<#spv.vce<v1.0, [], []>, NVIDIA, {}>
142 // CHECK-SAME: #spv.vce<v1.0, [], []>,
145 spv.target_env = #spv.target_env<#spv.vce<v1.0, [], []>, AMD:DiscreteGPU, {}>
152 // CHECK-SAME: #spv.vce<v1.0, [], []>,
155 spv.target_env = #spv.target_env<#spv.vce<v1.0, [], []>, Qualcomm:IntegratedGPU:0x6040001, {}>
163 #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>,
185 #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class,
213 // spv.vce
218 vce = #spv.vce<64>
225 vce = #spv.vce<v1.0>
232 vce = #spv.vce<V_x_y, []>
239 vce = #spv.vce<v1.0, [32: i32], [Shader]>
246 vce = #spv.vce<v1.0, [Shader], [SPV_Something]>
253 vce = #spv.vce<v1.0, [Something], []>
258 func @vce() attributes {
259 // CHECK: #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>
260 vce = #spv.vce<v1.0, [Shader], [SPV_KHR_storage_buffer_storage_class]>