Lines Matching refs:NGG
478 - radv: Disable NGG for geometry shaders.
2796 - radv: never kill a NGG GS shader
2828 - radv/aco: disable NGG when ACO is used
3044 - radv/gfx10: do not use NGG with NAVI14
3089 - radv/gfx10: account for the subpass view for the NGG GS storage
3090 - radv/gfx10: make use the output usage mask when exporting NGG GS
3096 - radv: store GFX10 NGG state as part of the shader info
3098 - radv: calculate GFX9 GS and GFX10 NGG states before compiling shader
3100 - radv/gfx10: declare a LDS symbol for the NGG emit space
3103 - radv/gfx10: add an option to switch from legacy to NGG streamout
3104 - radv/gfx10: implement NGG streamout begin/end functions
3105 - radv/gfx10: allocate GDS/OA buffer objects for NGG streamout
3106 - radv/gfx10: adjust the GS NGG scratch size for streamout
3107 - radv/gfx10: unconditionally declare scratch space for NGG streamout
3109 - radv/gfx10: adjust the LDS size for VS/TES NGG streamout
3110 - radv/gfx10: fix unnecessary LDS overallocation for NGG GS
3111 - radv/gfx10: compute the correct buffer size for NGG streamout
3112 - radv/gfx10: gather GS output for VS as NGG
3113 - radv/gfx10: enable NGG_WAVE_ID_EN for NGG streamout
3116 - radv/gfx10: implement NGG streamout
3117 - radv/gfx10: disable unsupported transform feedback features for NGG
3120 - radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
3123 - radv/gfx10: fix storing/loading NGG stream outputs for VS and TES
3124 - radv/gfx10: use the component mask when storing/loading NGG stream
3126 - radv/gfx10: fix storing/loading NGG stream outputs for GS
3127 - radv/gfx10: fix NGG streamout with triangle strips for VS