Lines Matching refs:sfn
2040 - r600/sfn: Add a basic nir shader backend
2042 - r600/sfn: Add the VS in and FS out vectorization
2043 - r600/sfn: Add the WaitAck instruction
2044 - r600/sfn: add live range evaluation for the GPR
2045 - r600/sfn: add register remapping
2046 - r600/sfn: Add lowering arrays to scratch and according instructions
2047 - r600/sfn: Add a load GDS result instruction
2048 - r600/sfn: Add MemRingOut instructions
2049 - r600/sfn: add emitVertex instructions
2050 - r600/sfn: Add support for geometry shader
2051 - r600/sfn: Add VS for TCS shader skeleton
2052 - r600/sfn: Add compute shader skeleton
2053 - r600/sfn: Add GDS instructions
2054 - r600/sfn: Add lowering UBO access to r600 specific codes
2056 - r600/sfn: Add support for atomic instructions
2057 - r600/sfn: Add support for SSBO load and store
2058 - r600/sfn: Add .editorconfig file
2059 - r600/sfn: Add some documentation
2060 - r600/sfn: Avoid using dynamic_cast to identify type
2061 - r600/sfn: Use static_cast when type is already known
2062 - r600/sfn: Don't try to catch exceptions, the driver doesn't throw any
2066 - r600/sfn: Reduce array limit for scratch usage
2067 - r600/sfn: Fix setting alignments when lowering UBOs
2068 - r600/sfn: Implementing instructions blocks
2070 - r600/sfn: Fix null pointer deref in live range evalation
2071 - r600/sfn: Handle b2b1 like it was a mov
2072 - r600/sfn: Fix handling of GS inputs
2073 - r600/sfn: Fix using the result of a fetch instruction in next fetch
2074 - r600/sfn: Count only literals that are not inline to split
2076 - r600/sfn: use new temp register allocation when loading single value
2081 - r600/sfn: simplify UBO lowering pass
2082 - r600/sfn: Don't emit inline constants in the r600 IR
2083 - r600/sfn: Add LDS IO instructions to r600 IR
2084 - r600/sfn: Add LDS instruction to assembly conversion
2085 - r600/sfn: Add TF write instruction
2086 - r600/sfn: Add IR instruction to fetch the TESS parameters
2087 - r600/sfn: Handle umul24 and umad24
2088 - r600/sfn: Emit some LDS instructions
2089 - r600/sfn: Move emission of barrier from compute shader to shader base
2090 - r600/sfn: Add methods to valuepool to get a vector of values
2091 - r600/sfn: Move some shader base methods to the public interface
2092 - r600/sfn: extract class to handle the VS export to different stages
2093 - r600/sfn: derive the GS from the vertex stage for a common interface
2094 - r600/sfn: Handle LDS output in VS
2095 - r600/sfn: Move removing of unused variables
2096 - r600/sfn: Add lowering passes for Tesselation IO
2097 - r600/sfn: Add tesselation shaders
2100 - r600/sfn: Fix printing vertex fetch instruction flags
3257 - android: r600/sfn: fix includes and libmesa_nir dependency
3258 - android: r600/sfn: Add GDS instructions
4349 - r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member
4351 - r600/sfn: Use correct setter method.