Lines Matching refs:ngg
3970 - radeonsi/gfx10: flush gfx cs on ngg -\> legacy transition
4518 - aco/ngg: Refactor gs_alloc_req in preparation for NGG GS.
4519 - aco/ngg: Refactor ngg_emit_prim_export in preparation for NGG GS.
4520 - aco/ngg: Make primitive export packing less prone to error.
4521 - aco/ngg: Clean up and reorganize NGG VS/TES code.
4522 - aco/ngg: Allow NGG GS to store ES outputs.
4523 - aco/ngg: Allow NGG GS to load per-vertex GS inputs.
4524 - aco/ngg: Allow NGG GS to create VS exports.
4525 - aco/ngg: Setup NGG GS.
4526 - aco/ngg: Create LDS layout for NGG GS.
4527 - aco/ngg: Implement workgroup reduce / exclusive scan for NGG GS.
4528 - aco/ngg: Implement NGG GS output.
4529 - aco/ngg: Place workgroup barrier outside control flow for NGG GS.
4530 - aco/ngg: Add shader query support to NGG GS.
4532 - aco/ngg: Use more efficient LDS layout to help reduce bank conflicts.
4533 - aco/ngg: Allocate NGG GS space early for const vertex/primitive counts.
4534 - aco/ngg: Calculate workgroup size of NGG shaders.
4536 - aco/ngg: Add assertion to make sure we always know the vertex count.
4538 - aco/ngg: Put shader query reduction operand into a VGPR.
4542 - aco/ngg: Export a zero-area triangle when primitive count is 0.
4543 - aco/ngg: Incorporate GS invocations into workgroup size calculation.