Lines Matching refs:lighting
205 - More speed improvements (lighting, fogging, polygon drawing)
257 - lighting is a bit faster
277 - faster lighting
392 - fixed FP underflow exception in lighting (specular exponent)
451 - colors returned in feedback mode were wrong when using lighting
452 - spotlights didn't effect ambient lighting correctly
468 - faster vertex transformation, clip testing, lighting
530 - fixed FP underflow problems in lighting
543 - fixed a two-sided lighting w/ clipping bug (black vertices)
779 - fixed lighting bug in Keith's new shading code
969 - fixed a glColorMaterial lighting bug
1081 - glRasterPos with lighting could segfault
1092 - lighting didn't always produce the correct alpha value
1125 - fixed bug in normal length caching (ParaView lighting bug)
1177 - fixed lighting bug with non-uniform scaling and display lists
1404 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
1470 - two-sided lighting and vertex program didn't work (bug 887330)