Lines Matching refs:nl
61 DRI_CONF_DESC(nl,"Debuggen") \
70 DRI_CONF_DESC(nl,"Enable flushing batchbuffer after each draw call") \
80 DRI_CONF_DESC(nl,"Enable flushing GPU caches with each draw call") \
90 DRI_CONF_DESC(nl,"Disable throttling on first batch after flush") \
100 DRI_CONF_DESC(nl,"Force GLSL extension default behavior to 'warn'") \
110 DRI_CONF_DESC(nl,"Disable dual source blending") \
125 DRI_CONF_DESC(nl,"Identify dual color blending sources by location rather than index") \
135 DRI_CONF_DESC(nl,"Disable backslash-based line continuations in GLSL source") \
145 … DRI_CONF_DESC(nl,"Force a default GLSL version for shaders that lack an explicit #version line") \
155 DRI_CONF_DESC(nl,"Allow GLSL #extension directives in the middle of shaders") \
165 DRI_CONF_DESC(nl,"Allow builtins as part of constant expressions") \
175 DRI_CONF_DESC(nl,"Allow some relaxation of GLSL ES shader restrictions") \
185 DRI_CONF_DESC(nl,"Allow GLSL built-in variables to be redeclared verbatim") \
195 DRI_CONF_DESC(nl,"Allow a higher compat profile (version 3.1+) for apps that request it") \
205 DRI_CONF_DESC(nl,"Force computing the absolute value for sqrt() and inversesqrt()") \
215 …DRI_CONF_DESC(nl,"Implicit and explicit derivatives after a discard behave as if the discard didn'…
225 DRI_CONF_DESC(nl,"Allow interpolation qualifier mismatch across shader stages") \
235 DRI_CONF_DESC(nl,"Allow layout qualifiers on function parameters.") \
245 DRI_CONF_DESC(nl,"Allow GPU vendor to be overridden.") \
255 DRI_CONF_DESC(nl,"Force an OpenGL compatibility context") \
268 DRI_CONF_DESC(nl,"Beeldkwaliteit") \
277 DRI_CONF_DESC(nl,"Prefer accuracy over performance in trig functions") \
287 DRI_CONF_DESC(nl,"A post-processing filter to cel-shade the output") \
297 DRI_CONF_DESC(nl,"A post-processing filter to remove the red channel") \
307 DRI_CONF_DESC(nl,"A post-processing filter to remove the green channel") \
317 DRI_CONF_DESC(nl,"A post-processing filter to remove the blue channel") \
327 …DRI_CONF_DESC(nl,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
337 …DRI_CONF_DESC(nl,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
352 DRI_CONF_DESC(nl,"Prestatie") \
380 DRI_CONF_DESC_BEGIN(nl,"Synchronisatie met verticale verversing (interval omwisselen)") \
405 DRI_CONF_DESC(nl,"Adapt the monitor sync to the application performance (when possible)") \
415 …DRI_CONF_DESC(nl,"Force vkGetPhysicalDeviceSurfaceFormatsKHR to return VK_FORMAT_B8G8R8A8_UNORM as…
425 DRI_CONF_DESC(nl,"Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)") \
435 …DRI_CONF_DESC(nl,"Force the X11 WSI to create exactly the number of image specified by the applica…
445 DRI_CONF_DESC(nl,"Enable offloading GL driver work to a separate thread") \
455 DRI_CONF_DESC(nl,"Disable GL driver error checking") \
465 DRI_CONF_DESC(nl, "Disable the GLX_EXT_buffer_age extension") \
475 DRI_CONF_DESC(nl, "Disable the GLX_OML_sync_control extension") \
485 DRI_CONF_DESC(nl, "Disable the GLX_SGI_video_sync extension") \
500 DRI_CONF_DESC(nl,"Miscellaneous") \
509 DRI_CONF_DESC(nl,"Create all visuals with a depth buffer") \
519 DRI_CONF_DESC(nl,"Force uninitialized variables to default to zero") \
529 … DRI_CONF_DESC(nl,"Force the vertex shader's gl_Position output to be considered 'invariant'") \
539 DRI_CONF_DESC(nl,"Allow exposure of visuals and fbconfigs with rgb10a2 formats") \
549 DRI_CONF_DESC(nl,"Allow exposure of visuals and fbconfigs with rgb565 formats") \
559 DRI_CONF_DESC(nl,"Allow exposure of visuals and fbconfigs with fp16 formats") \
572 DRI_CONF_DESC(nl,"Initialization") \
581 DRI_CONF_DESC(nl,"Define the graphic device to use if possible") \
591 DRI_CONF_DESC(nl,"Override the DRI driver to load") \
605 DRI_CONF_DESC(nl,"Gallium Nine") \
614 …DRI_CONF_DESC(nl,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0…
624 DRI_CONF_DESC(nl,"Use an additional thread to submit buffers.") \
634 … DRI_CONF_DESC(nl,"Define the vendor_id to report. This allows faking another hardware vendor.") \
644 …DRI_CONF_DESC(nl,"Whether to allow the display server to release buffers with a delay when using d…
654 …DRI_CONF_DESC(nl,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Te…
664 …DRI_CONF_DESC(nl,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) C…
674 …DRI_CONF_DESC(nl,"If set to true, use a ram intermediate buffer for dynamic textures. Increases ra…
684 …DRI_CONF_DESC(nl,"If set to true, recompile shaders with integer or boolean constants when the val…
698 DRI_CONF_DESC(nl,"Use the LLVM sisched option for shader compiles") \
708 …DRI_CONF_DESC(nl,"Assume no Z fights (enables aggressive out-of-order rasterization to improve per…
718 … DRI_CONF_DESC(nl,"Commutative additive blending optimizations (may cause rendering errors)") \
742 DRI_CONF_DESC(nl,"On GLES emulate BGRA formats by using a swizzled RGBA format") \
752 …DRI_CONF_DESC(nl,"When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply …
762 DRI_CONF_DESC(nl,"GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED") \