Lines Matching refs:fr
62 DRI_CONF_DESC(fr,"Debogage") \
71 DRI_CONF_DESC(fr,"Enable flushing batchbuffer after each draw call") \
81 DRI_CONF_DESC(fr,"Enable flushing GPU caches with each draw call") \
91 DRI_CONF_DESC(fr,"Disable throttling on first batch after flush") \
101 DRI_CONF_DESC(fr,"Force GLSL extension default behavior to 'warn'") \
111 DRI_CONF_DESC(fr,"Disable dual source blending") \
126 DRI_CONF_DESC(fr,"Identify dual color blending sources by location rather than index") \
136 DRI_CONF_DESC(fr,"Disable backslash-based line continuations in GLSL source") \
146 … DRI_CONF_DESC(fr,"Force a default GLSL version for shaders that lack an explicit #version line") \
156 DRI_CONF_DESC(fr,"Allow GLSL #extension directives in the middle of shaders") \
166 DRI_CONF_DESC(fr,"Allow builtins as part of constant expressions") \
176 DRI_CONF_DESC(fr,"Allow some relaxation of GLSL ES shader restrictions") \
186 DRI_CONF_DESC(fr,"Allow GLSL built-in variables to be redeclared verbatim") \
196 DRI_CONF_DESC(fr,"Allow a higher compat profile (version 3.1+) for apps that request it") \
206 DRI_CONF_DESC(fr,"Force computing the absolute value for sqrt() and inversesqrt()") \
216 …DRI_CONF_DESC(fr,"Implicit and explicit derivatives after a discard behave as if the discard didn'…
226 DRI_CONF_DESC(fr,"Allow interpolation qualifier mismatch across shader stages") \
236 DRI_CONF_DESC(fr,"Allow layout qualifiers on function parameters.") \
246 DRI_CONF_DESC(fr,"Allow GPU vendor to be overridden.") \
256 DRI_CONF_DESC(fr,"Force an OpenGL compatibility context") \
269 DRI_CONF_DESC(fr,"Qualité d'image") \
278 DRI_CONF_DESC(fr,"Prefer accuracy over performance in trig functions") \
288 DRI_CONF_DESC(fr,"A post-processing filter to cel-shade the output") \
298 DRI_CONF_DESC(fr,"A post-processing filter to remove the red channel") \
308 DRI_CONF_DESC(fr,"A post-processing filter to remove the green channel") \
318 DRI_CONF_DESC(fr,"A post-processing filter to remove the blue channel") \
328 …DRI_CONF_DESC(fr,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
338 …DRI_CONF_DESC(fr,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
353 DRI_CONF_DESC(fr,"Performance") \
386 DRI_CONF_DESC_BEGIN(fr,"Synchronisation de l'affichage avec le balayage vertical") \
406 DRI_CONF_DESC(fr,"Adapt the monitor sync to the application performance (when possible)") \
416 …DRI_CONF_DESC(fr,"Force vkGetPhysicalDeviceSurfaceFormatsKHR to return VK_FORMAT_B8G8R8A8_UNORM as…
426 DRI_CONF_DESC(fr,"Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)") \
436 …DRI_CONF_DESC(fr,"Force the X11 WSI to create exactly the number of image specified by the applica…
446 DRI_CONF_DESC(fr,"Enable offloading GL driver work to a separate thread") \
456 DRI_CONF_DESC(fr,"Disable GL driver error checking") \
466 DRI_CONF_DESC(fr, "Disable the GLX_EXT_buffer_age extension") \
476 DRI_CONF_DESC(fr, "Disable the GLX_OML_sync_control extension") \
486 DRI_CONF_DESC(fr, "Disable the GLX_SGI_video_sync extension") \
501 DRI_CONF_DESC(fr,"Miscellaneous") \
510 DRI_CONF_DESC(fr,"Create all visuals with a depth buffer") \
520 DRI_CONF_DESC(fr,"Force uninitialized variables to default to zero") \
530 … DRI_CONF_DESC(fr,"Force the vertex shader's gl_Position output to be considered 'invariant'") \
540 DRI_CONF_DESC(fr,"Allow exposure of visuals and fbconfigs with rgb10a2 formats") \
550 DRI_CONF_DESC(fr,"Allow exposure of visuals and fbconfigs with rgb565 formats") \
560 DRI_CONF_DESC(fr,"Allow exposure of visuals and fbconfigs with fp16 formats") \
573 DRI_CONF_DESC(fr,"Initialization") \
582 DRI_CONF_DESC(fr,"Define the graphic device to use if possible") \
592 DRI_CONF_DESC(fr,"Override the DRI driver to load") \
606 DRI_CONF_DESC(fr,"Gallium Nine") \
615 …DRI_CONF_DESC(fr,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0…
625 DRI_CONF_DESC(fr,"Use an additional thread to submit buffers.") \
635 … DRI_CONF_DESC(fr,"Define the vendor_id to report. This allows faking another hardware vendor.") \
645 …DRI_CONF_DESC(fr,"Whether to allow the display server to release buffers with a delay when using d…
655 …DRI_CONF_DESC(fr,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Te…
665 …DRI_CONF_DESC(fr,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) C…
675 …DRI_CONF_DESC(fr,"If set to true, use a ram intermediate buffer for dynamic textures. Increases ra…
685 …DRI_CONF_DESC(fr,"If set to true, recompile shaders with integer or boolean constants when the val…
699 DRI_CONF_DESC(fr,"Use the LLVM sisched option for shader compiles") \
709 …DRI_CONF_DESC(fr,"Assume no Z fights (enables aggressive out-of-order rasterization to improve per…
719 … DRI_CONF_DESC(fr,"Commutative additive blending optimizations (may cause rendering errors)") \
743 DRI_CONF_DESC(fr,"On GLES emulate BGRA formats by using a swizzled RGBA format") \
753 …DRI_CONF_DESC(fr,"When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply …
763 DRI_CONF_DESC(fr,"GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED") \