Lines Matching refs:sv
63 DRI_CONF_DESC(sv,"Felsökning")
72 DRI_CONF_DESC(sv,"Enable flushing batchbuffer after each draw call") \
82 DRI_CONF_DESC(sv,"Enable flushing GPU caches with each draw call") \
92 DRI_CONF_DESC(sv,"Disable throttling on first batch after flush") \
102 DRI_CONF_DESC(sv,"Force GLSL extension default behavior to 'warn'") \
112 DRI_CONF_DESC(sv,"Disable dual source blending") \
127 DRI_CONF_DESC(sv,"Identify dual color blending sources by location rather than index") \
137 DRI_CONF_DESC(sv,"Disable backslash-based line continuations in GLSL source") \
147 … DRI_CONF_DESC(sv,"Force a default GLSL version for shaders that lack an explicit #version line") \
157 DRI_CONF_DESC(sv,"Allow GLSL #extension directives in the middle of shaders") \
167 DRI_CONF_DESC(sv,"Allow builtins as part of constant expressions") \
177 DRI_CONF_DESC(sv,"Allow some relaxation of GLSL ES shader restrictions") \
187 DRI_CONF_DESC(sv,"Allow GLSL built-in variables to be redeclared verbatim") \
197 DRI_CONF_DESC(sv,"Allow a higher compat profile (version 3.1+) for apps that request it") \
207 DRI_CONF_DESC(sv,"Force computing the absolute value for sqrt() and inversesqrt()") \
217 …DRI_CONF_DESC(sv,"Implicit and explicit derivatives after a discard behave as if the discard didn'…
227 DRI_CONF_DESC(sv,"Allow interpolation qualifier mismatch across shader stages") \
237 DRI_CONF_DESC(sv,"Allow layout qualifiers on function parameters.") \
247 DRI_CONF_DESC(sv,"Allow GPU vendor to be overridden.") \
257 DRI_CONF_DESC(sv,"Force an OpenGL compatibility context") \
270 DRI_CONF_DESC(sv,"Bildkvalitet")
279 DRI_CONF_DESC(sv,"Prefer accuracy over performance in trig functions") \
289 DRI_CONF_DESC(sv,"A post-processing filter to cel-shade the output") \
299 DRI_CONF_DESC(sv,"A post-processing filter to remove the red channel") \
309 DRI_CONF_DESC(sv,"A post-processing filter to remove the green channel") \
319 DRI_CONF_DESC(sv,"A post-processing filter to remove the blue channel") \
329 …DRI_CONF_DESC(sv,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
339 …DRI_CONF_DESC(sv,"Morphological anti-aliasing based on Jimenez\' MLAA. 0 to disable, 8 for default…
354 DRI_CONF_DESC(sv,"Prestanda")
392 DRI_CONF_DESC_BEGIN(sv,"Synkronisering med vertikal uppdatering (växlingsintervall)") \
407 DRI_CONF_DESC(sv,"Adapt the monitor sync to the application performance (when possible)") \
417 …DRI_CONF_DESC(sv,"Force vkGetPhysicalDeviceSurfaceFormatsKHR to return VK_FORMAT_B8G8R8A8_UNORM as…
427 DRI_CONF_DESC(sv,"Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)") \
437 …DRI_CONF_DESC(sv,"Force the X11 WSI to create exactly the number of image specified by the applica…
447 DRI_CONF_DESC(sv,"Enable offloading GL driver work to a separate thread") \
457 DRI_CONF_DESC(sv,"Disable GL driver error checking") \
467 DRI_CONF_DESC(sv, "Disable the GLX_EXT_buffer_age extension") \
477 DRI_CONF_DESC(sv, "Disable the GLX_OML_sync_control extension") \
487 DRI_CONF_DESC(sv, "Disable the GLX_SGI_video_sync extension") \
502 DRI_CONF_DESC(sv,"Miscellaneous")
511 DRI_CONF_DESC(sv,"Create all visuals with a depth buffer") \
521 DRI_CONF_DESC(sv,"Force uninitialized variables to default to zero") \
531 … DRI_CONF_DESC(sv,"Force the vertex shader's gl_Position output to be considered 'invariant'") \
541 DRI_CONF_DESC(sv,"Allow exposure of visuals and fbconfigs with rgb10a2 formats") \
551 DRI_CONF_DESC(sv,"Allow exposure of visuals and fbconfigs with rgb565 formats") \
561 DRI_CONF_DESC(sv,"Allow exposure of visuals and fbconfigs with fp16 formats") \
574 DRI_CONF_DESC(sv,"Initialization")
583 DRI_CONF_DESC(sv,"Define the graphic device to use if possible") \
593 DRI_CONF_DESC(sv,"Override the DRI driver to load") \
607 DRI_CONF_DESC(sv,"Gallium Nine")
616 …DRI_CONF_DESC(sv,"Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0…
626 DRI_CONF_DESC(sv,"Use an additional thread to submit buffers.") \
636 … DRI_CONF_DESC(sv,"Define the vendor_id to report. This allows faking another hardware vendor.") \
646 …DRI_CONF_DESC(sv,"Whether to allow the display server to release buffers with a delay when using d…
656 …DRI_CONF_DESC(sv,"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Te…
666 …DRI_CONF_DESC(sv,"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) C…
676 …DRI_CONF_DESC(sv,"If set to true, use a ram intermediate buffer for dynamic textures. Increases ra…
686 …DRI_CONF_DESC(sv,"If set to true, recompile shaders with integer or boolean constants when the val…
700 DRI_CONF_DESC(sv,"Use the LLVM sisched option for shader compiles") \
710 …DRI_CONF_DESC(sv,"Assume no Z fights (enables aggressive out-of-order rasterization to improve per…
720 … DRI_CONF_DESC(sv,"Commutative additive blending optimizations (may cause rendering errors)") \
744 DRI_CONF_DESC(sv,"On GLES emulate BGRA formats by using a swizzled RGBA format") \
754 …DRI_CONF_DESC(sv,"When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply …
764 DRI_CONF_DESC(sv,"GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED") \