Lines Matching refs:dynamic_states
2107 uint32_t dynamic_states = 0; in pipeline_init_dynamic_state() local
2111 dynamic_states |= in pipeline_init_dynamic_state()
2120 if (!(dynamic_states & V3DV_DYNAMIC_VIEWPORT)) { in pipeline_init_dynamic_state()
2132 if (!(dynamic_states & V3DV_DYNAMIC_SCISSOR)) { in pipeline_init_dynamic_state()
2140 if (!(dynamic_states & V3DV_DYNAMIC_STENCIL_COMPARE_MASK)) { in pipeline_init_dynamic_state()
2147 if (!(dynamic_states & V3DV_DYNAMIC_STENCIL_WRITE_MASK)) { in pipeline_init_dynamic_state()
2152 if (!(dynamic_states & V3DV_DYNAMIC_STENCIL_REFERENCE)) { in pipeline_init_dynamic_state()
2158 if (pColorBlendState && !(dynamic_states & V3DV_DYNAMIC_BLEND_CONSTANTS)) { in pipeline_init_dynamic_state()
2165 !(dynamic_states & V3DV_DYNAMIC_DEPTH_BIAS)) { in pipeline_init_dynamic_state()
2171 if (!(dynamic_states & V3DV_DYNAMIC_LINE_WIDTH)) in pipeline_init_dynamic_state()
2175 pipeline->dynamic_state.mask = dynamic_states; in pipeline_init_dynamic_state()