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Lines Matching refs:is_version

141    return state->is_version(120, 300);  in v120()
147 return state->is_version(130, 300); in v130()
153 return state->is_version(130, 0); in v130_desktop()
159 return state->is_version(460, 0); in v460_desktop()
165 return state->is_version(130, 300) && in v130_derivatives_only()
172 return state->is_version(140, 300); in v140_or_es3()
178 return state->is_version(400, 0) && in v400_derivatives_only()
199 state->is_version(0, 300); in texture_external_es3()
215 state->is_version(130, 300) || in lod_exists_in_stage()
229 return state->is_version(140, 320) || in texture_buffer()
250 return state->is_version(330, 300) || in shader_bit_encoding()
258 return state->is_version(450, 310) || in shader_integer_mix()
267 state->is_version(420, 300); in shader_packing_or_es3()
275 state->is_version(400, 300); in shader_packing_or_es3_or_gpu_shader5()
364 return state->is_version(130, 300) || state->EXT_gpu_shader4_enable; in v130_or_gpu_shader4()
377 return state->is_version(400, 0) || state->ARB_gpu_shader5_enable; in gpu_shader5()
383 return state->is_version(400, 320) || in gpu_shader5_es()
392 return state->is_version(400, 320) || in gpu_shader5_or_OES_texture_cube_map_array()
401 return state->is_version(0, 310) && !gpu_shader5_es(state); in es31_not_gs5()
407 return state->is_version(400, 310) || state->ARB_gpu_shader5_enable; in gpu_shader5_or_es31()
415 state->is_version(400, 310); in shader_packing_or_es31_or_gpu_shader5()
429 (state->is_version(400, 320) || in fs_interpolate_at()
462 return state->is_version(150, 310) || in texture_multisample()
469 return state->is_version(150, 320) || in texture_multisample_array()
512 return state->is_version(430, 0) || in texture_query_levels()
527 return state->is_version(400, 320) || in texture_gather_cube_map_array()
543 return state->is_version(400, 310) || in texture_gather_or_es31()
554 return !state->is_version(400, 320) && in texture_gather_only_or_es31()
559 state->is_version(0, 310)); in texture_gather_only_or_es31()
567 (state->is_version(110, 300) || in derivatives()
576 (state->is_version(450, 0) || in derivative_control()
676 return (state->is_version(420, 310) || in shader_image_load_store()
690 return (state->is_version(420, 320) || in shader_image_atomic()
699 return (state->is_version(450, 320) || in shader_image_atomic_exchange_float()
714 return state->is_version(430, 310) || in shader_image_size()
721 return state->is_version(450, 0) || in shader_samples()