Lines Matching refs:UBO
1170 UBO, enumerator
1248 [0x0][2] = { MESA_SHADER_VERTEX, UBO }, in _get_state_type()
1252 [0x1][2] = { MESA_SHADER_TESS_CTRL, UBO }, in _get_state_type()
1256 [0x2][2] = { MESA_SHADER_TESS_EVAL, UBO }, in _get_state_type()
1260 [0x3][2] = { MESA_SHADER_GEOMETRY, UBO }, in _get_state_type()
1264 [0x4][2] = { MESA_SHADER_FRAGMENT, UBO }, in _get_state_type()
1268 [0x5][2] = { MESA_SHADER_COMPUTE, UBO }, in _get_state_type()
1272 [0x8][2] = { MESA_SHADER_VERTEX, UBO }, in _get_state_type()
1276 [0x9][2] = { MESA_SHADER_TESS_CTRL, UBO }, in _get_state_type()
1280 [0xa][2] = { MESA_SHADER_TESS_EVAL, UBO }, in _get_state_type()
1284 [0xb][2] = { MESA_SHADER_GEOMETRY, UBO }, in _get_state_type()
1288 [0xc][2] = { MESA_SHADER_FRAGMENT, UBO }, in _get_state_type()
1292 [0xd][2] = { MESA_SHADER_COMPUTE, UBO }, in _get_state_type()
1306 [0x6][2] = { 0, UBO }, in _get_state_type()
1594 case UBO: { in cp_load_state()