Lines Matching refs:num_unit
161 static void dump_tex_samp(uint32_t *texsamp, enum state_src_t src, int num_unit, int level);
162 static void dump_tex_const(uint32_t *texsamp, int num_unit, int level);
493 int num_unit = get_tex_count(name); in reg_dump_tex_samp_hi() local
500 dump_tex_samp(buf, STATE_SRC_DIRECT, num_unit, level+1); in reg_dump_tex_samp_hi()
509 int num_unit = get_tex_count(name); in reg_dump_tex_const_hi() local
516 dump_tex_const(buf, num_unit, level+1); in reg_dump_tex_const_hi()
1335 dump_tex_samp(uint32_t *texsamp, enum state_src_t src, int num_unit, int level) in dump_tex_samp() argument
1337 for (int i = 0; i < num_unit; i++) { in dump_tex_samp()
1341 if ((num_unit == 16) && (texsamp[0] == 0) && (texsamp[1] == 0)) in dump_tex_samp()
1365 dump_tex_const(uint32_t *texconst, int num_unit, int level) in dump_tex_const() argument
1367 for (int i = 0; i < num_unit; i++) { in dump_tex_const()
1371 if ((num_unit == 16) && in dump_tex_const()
1414 uint32_t num_unit = (dwords[0] >> 22) & 0x1ff; in cp_load_state() local
1476 num_unit *= 16; in cp_load_state()
1478 num_unit *= 4; in cp_load_state()
1496 try_disasm_a3xx(contents, num_unit * 2, level+2, stdout, options->gpu_id); in cp_load_state()
1500 dump_shader(ext, contents, num_unit * 2 * 4); in cp_load_state()
1514 num_unit *= 2; in cp_load_state()
1516 dump_float(contents, num_unit*2, level+1); in cp_load_state()
1517 dump_hex(contents, num_unit*2, level+1); in cp_load_state()
1528 for (i = 0; i < num_unit; i++) { in cp_load_state()
1539 dump_tex_samp(contents, src, num_unit, level); in cp_load_state()
1543 dump_tex_const(contents, num_unit, level); in cp_load_state()
1549 for (i = 0; i < num_unit; i++) { in cp_load_state()
1567 for (i = 0; i < num_unit; i++) { in cp_load_state()
1580 for (i = 0; i < num_unit; i++) { in cp_load_state()
1597 for (i = 0; i < num_unit; i++) { in cp_load_state()
1611 dump_hex(contents, num_unit, level+1); in cp_load_state()
1617 dump_hex(contents, num_unit * 2, level+1); in cp_load_state()
1623 dump_hex(contents, num_unit * 4, level+1); in cp_load_state()
1630 dump_hex(contents, num_unit, level+1); in cp_load_state()