Lines Matching refs:OPT_V
184 #define OPT_V(nir, pass, ...) NIR_PASS_V(nir, pass, ##__VA_ARGS__) macro
198 OPT_V(s, nir_lower_vars_to_ssa); in ir3_optimize_loop()
299 OPT_V(s, nir_lower_regs_to_ssa); in ir3_finalize_nir()
300 OPT_V(s, nir_lower_wrmasks, should_split_wrmask, s); in ir3_finalize_nir()
302 OPT_V(s, nir_lower_tex, &tex_options); in ir3_finalize_nir()
303 OPT_V(s, nir_lower_load_const_to_scalar); in ir3_finalize_nir()
305 OPT_V(s, ir3_nir_lower_tg4_to_tex); in ir3_finalize_nir()
317 OPT_V(s, nir_remove_dead_variables, nir_var_function_temp, NULL); in ir3_finalize_nir()
356 OPT_V(s, ir3_nir_apply_trig_workarounds); in ir3_nir_post_finalize()
471 OPT_V(s, nir_lower_two_sided_color, true); in ir3_nir_lower_variant()
499 OPT_V(s, ir3_nir_analyze_ubo_ranges, so); in ir3_nir_lower_variant()
509 OPT_V(s, ir3_nir_lower_io_offsets, so->shader->compiler->gpu_id); in ir3_nir_lower_variant()
522 OPT_V(s, nir_opt_constant_folding); in ir3_nir_lower_variant()
523 OPT_V(s, nir_copy_prop); in ir3_nir_lower_variant()
524 OPT_V(s, nir_opt_dce); in ir3_nir_lower_variant()
525 OPT_V(s, nir_opt_cse); in ir3_nir_lower_variant()
528 OPT_V(s, nir_opt_sink, nir_move_const_undef); in ir3_nir_lower_variant()