Lines Matching refs:pPS
2662 Value *pPS = &*args++; in CompileFS() local
2663 pPS->setName("psCtx"); in CompileFS()
2672 Value *pRawAttribs = LOAD(pPS, {0, SWR_PS_CONTEXT_pAttribs}, "pRawAttribs"); in CompileFS()
2674 LOAD(pPS, {0, SWR_PS_CONTEXT_pPerspAttribs}, "pPerspAttribs"); in CompileFS()
2692 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_center}, "i"); in CompileFS()
2693 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_center}, "j"); in CompileFS()
2696 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_centroid}, "i"); in CompileFS()
2697 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_centroid}, "j"); in CompileFS()
2700 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_sample}, "i"); in CompileFS()
2701 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_sample}, "j"); in CompileFS()
2712 vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_center})); in CompileFS()
2715 vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_centroid})); in CompileFS()
2718 vw = VRCP(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_sample})); in CompileFS()
2733 UI_TO_FP(LOAD(pPS, {0, SWR_PS_CONTEXT_frontFace}), mFP32Ty); in CompileFS()
2745 … inputs[attrib][0] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_center}, "vX")); in CompileFS()
2746 … inputs[attrib][1] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_center}, "vY")); in CompileFS()
2748 inputs[attrib][0] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_UL}, "vX")); in CompileFS()
2749 inputs[attrib][1] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_UL}, "vY")); in CompileFS()
2751 inputs[attrib][2] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vZ}, "vZ")); in CompileFS()
2753 wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_center}, "vOneOverW")); in CompileFS()
2756 Value *ff = LOAD(pPS, {0, SWR_PS_CONTEXT_renderTargetArrayIndex}); in CompileFS()
2764 Value *ff = LOAD(pPS, {0, SWR_PS_CONTEXT_viewportIndex}); in CompileFS()
2829 XOR(C(1), LOAD(pPS, {0, SWR_PS_CONTEXT_frontFace}), "backFace"); in CompileFS()
2886 vActiveMask = LOAD(pPS, {0, SWR_PS_CONTEXT_activeMask}, "activeMask"); in CompileFS()
2890 Value *vXf = LOAD(pPS, {0, SWR_PS_CONTEXT_vX, PixelPositions_UL}); in CompileFS()
2891 Value *vYf = LOAD(pPS, {0, SWR_PS_CONTEXT_vY, PixelPositions_UL}); in CompileFS()
2956 STORE(unwrap(outZ), pPS, {0, SWR_PS_CONTEXT_vZ}); in CompileFS()
2970 pPS, in CompileFS()
2975 pPS, in CompileFS()
3003 STORE(unwrap(mask_result), pPS, {0, SWR_PS_CONTEXT_activeMask}); in CompileFS()