Lines Matching refs:gpu
43 context->gpu->destroy(context->gpu); in tegra_destroy()
70 context->gpu->draw_vbo(context->gpu, pinfo); in tegra_draw_vbo()
81 context->gpu->render_condition(context->gpu, query, condition, mode); in tegra_render_condition()
90 return context->gpu->create_query(context->gpu, query_type, index); in tegra_create_query()
100 return context->gpu->create_batch_query(context->gpu, num_queries, in tegra_create_batch_query()
109 context->gpu->destroy_query(context->gpu, query); in tegra_destroy_query()
117 return context->gpu->begin_query(context->gpu, query); in tegra_begin_query()
125 return context->gpu->end_query(context->gpu, query); in tegra_end_query()
136 return context->gpu->get_query_result(context->gpu, query, wait, in tegra_get_query_result()
151 context->gpu->get_query_result_resource(context->gpu, query, wait, in tegra_get_query_result_resource()
161 context->gpu->set_active_query_state(context->gpu, enable); in tegra_set_active_query_state()
170 return context->gpu->create_blend_state(context->gpu, cso); in tegra_create_blend_state()
178 context->gpu->bind_blend_state(context->gpu, so); in tegra_bind_blend_state()
186 context->gpu->delete_blend_state(context->gpu, so); in tegra_delete_blend_state()
195 return context->gpu->create_sampler_state(context->gpu, cso); in tegra_create_sampler_state()
205 context->gpu->bind_sampler_states(context->gpu, shader, start_slot, in tegra_bind_sampler_states()
214 context->gpu->delete_sampler_state(context->gpu, so); in tegra_delete_sampler_state()
223 return context->gpu->create_rasterizer_state(context->gpu, cso); in tegra_create_rasterizer_state()
231 context->gpu->bind_rasterizer_state(context->gpu, so); in tegra_bind_rasterizer_state()
239 context->gpu->delete_rasterizer_state(context->gpu, so); in tegra_delete_rasterizer_state()
248 return context->gpu->create_depth_stencil_alpha_state(context->gpu, cso); in tegra_create_depth_stencil_alpha_state()
256 context->gpu->bind_depth_stencil_alpha_state(context->gpu, so); in tegra_bind_depth_stencil_alpha_state()
264 context->gpu->delete_depth_stencil_alpha_state(context->gpu, so); in tegra_delete_depth_stencil_alpha_state()
273 return context->gpu->create_fs_state(context->gpu, cso); in tegra_create_fs_state()
281 context->gpu->bind_fs_state(context->gpu, so); in tegra_bind_fs_state()
289 context->gpu->delete_fs_state(context->gpu, so); in tegra_delete_fs_state()
298 return context->gpu->create_vs_state(context->gpu, cso); in tegra_create_vs_state()
306 context->gpu->bind_vs_state(context->gpu, so); in tegra_bind_vs_state()
314 context->gpu->delete_vs_state(context->gpu, so); in tegra_delete_vs_state()
323 return context->gpu->create_gs_state(context->gpu, cso); in tegra_create_gs_state()
331 context->gpu->bind_gs_state(context->gpu, so); in tegra_bind_gs_state()
339 context->gpu->delete_gs_state(context->gpu, so); in tegra_delete_gs_state()
348 return context->gpu->create_tcs_state(context->gpu, cso); in tegra_create_tcs_state()
356 context->gpu->bind_tcs_state(context->gpu, so); in tegra_bind_tcs_state()
364 context->gpu->delete_tcs_state(context->gpu, so); in tegra_delete_tcs_state()
373 return context->gpu->create_tes_state(context->gpu, cso); in tegra_create_tes_state()
381 context->gpu->bind_tes_state(context->gpu, so); in tegra_bind_tes_state()
389 context->gpu->delete_tes_state(context->gpu, so); in tegra_delete_tes_state()
399 return context->gpu->create_vertex_elements_state(context->gpu, in tegra_create_vertex_elements_state()
409 context->gpu->bind_vertex_elements_state(context->gpu, so); in tegra_bind_vertex_elements_state()
417 context->gpu->delete_vertex_elements_state(context->gpu, so); in tegra_delete_vertex_elements_state()
426 context->gpu->set_blend_color(context->gpu, color); in tegra_set_blend_color()
435 context->gpu->set_stencil_ref(context->gpu, ref); in tegra_set_stencil_ref()
443 context->gpu->set_sample_mask(context->gpu, mask); in tegra_set_sample_mask()
451 context->gpu->set_min_samples(context->gpu, samples); in tegra_set_min_samples()
460 context->gpu->set_clip_state(context->gpu, state); in tegra_set_clip_state()
477 context->gpu->set_constant_buffer(context->gpu, shader, index, buf); in tegra_set_constant_buffer()
502 context->gpu->set_framebuffer_state(context->gpu, fb); in tegra_set_framebuffer_state()
511 context->gpu->set_polygon_stipple(context->gpu, stipple); in tegra_set_polygon_stipple()
521 context->gpu->set_scissor_states(context->gpu, start_slot, num_scissors, in tegra_set_scissor_states()
532 context->gpu->set_window_rectangles(context->gpu, include, num_rectangles, in tegra_set_window_rectangles()
543 context->gpu->set_viewport_states(context->gpu, start_slot, num_viewports, in tegra_set_viewport_states()
559 context->gpu->set_sampler_views(context->gpu, shader, start_slot, in tegra_set_sampler_views()
570 context->gpu->set_tess_state(context->gpu, default_outer_level, in tegra_set_tess_state()
580 context->gpu->set_debug_callback(context->gpu, callback); in tegra_set_debug_callback()
591 context->gpu->set_shader_buffers(context->gpu, shader, start, count, in tegra_set_shader_buffers()
602 context->gpu->set_shader_images(context->gpu, shader, start, count, in tegra_set_shader_images()
626 context->gpu->set_vertex_buffers(context->gpu, start_slot, num_buffers, in tegra_set_vertex_buffers()
639 return context->gpu->create_stream_output_target(context->gpu, in tegra_create_stream_output_target()
640 resource->gpu, in tegra_create_stream_output_target()
651 context->gpu->stream_output_target_destroy(context->gpu, target); in tegra_stream_output_target_destroy()
662 context->gpu->set_stream_output_targets(context->gpu, num_targets, in tegra_set_stream_output_targets()
681 context->gpu->resource_copy_region(context->gpu, dst->gpu, dst_level, dstx, in tegra_resource_copy_region()
682 dsty, dstz, src->gpu, src_level, in tegra_resource_copy_region()
699 context->gpu->blit(context->gpu, pinfo); in tegra_blit()
709 context->gpu->clear(context->gpu, buffers, NULL, color, depth, stencil); in tegra_clear()
725 context->gpu->clear_render_target(context->gpu, dst->gpu, color, dstx, in tegra_clear_render_target()
744 context->gpu->clear_depth_stencil(context->gpu, dst->gpu, flags, depth, in tegra_clear_depth_stencil()
759 context->gpu->clear_texture(context->gpu, resource->gpu, level, box, data); in tegra_clear_texture()
773 context->gpu->clear_buffer(context->gpu, resource->gpu, offset, size, in tegra_clear_buffer()
783 context->gpu->flush(context->gpu, fence, flags); in tegra_flush()
794 context->gpu->create_fence_fd(context->gpu, fence, fd, type); in tegra_create_fence_fd()
803 context->gpu->fence_server_sync(context->gpu, fence); in tegra_fence_server_sync()
819 view->gpu = context->gpu->create_sampler_view(context->gpu, resource->gpu, in tegra_create_sampler_view()
821 memcpy(&view->base, view->gpu, sizeof(*view->gpu)); in tegra_create_sampler_view()
839 pipe_sampler_view_reference(&view->gpu, NULL); in tegra_sampler_view_destroy()
856 surface->gpu = context->gpu->create_surface(context->gpu, resource->gpu, in tegra_create_surface()
858 if (!surface->gpu) { in tegra_create_surface()
863 memcpy(&surface->base, surface->gpu, sizeof(*surface->gpu)); in tegra_create_surface()
881 pipe_surface_reference(&surface->gpu, NULL); in tegra_surface_destroy()
900 transfer->map = context->gpu->transfer_map(context->gpu, resource->gpu, in tegra_transfer_map()
902 &transfer->gpu); in tegra_transfer_map()
903 memcpy(&transfer->base, transfer->gpu, sizeof(*transfer->gpu)); in tegra_transfer_map()
920 context->gpu->transfer_flush_region(context->gpu, transfer->gpu, box); in tegra_transfer_flush_region()
930 context->gpu->transfer_unmap(context->gpu, transfer->gpu); in tegra_transfer_unmap()
944 context->gpu->buffer_subdata(context->gpu, resource->gpu, usage, offset, in tegra_buffer_subdata()
961 context->gpu->texture_subdata(context->gpu, resource->gpu, level, usage, in tegra_texture_subdata()
970 context->gpu->texture_barrier(context->gpu, flags); in tegra_texture_barrier()
981 context->gpu->memory_barrier(context->gpu, flags); in tegra_memory_barrier()
990 return context->gpu->create_video_codec(context->gpu, template); in tegra_create_video_codec()
999 return context->gpu->create_video_buffer(context->gpu, template); in tegra_create_video_buffer()
1008 return context->gpu->create_compute_state(context->gpu, template); in tegra_create_compute_state()
1016 context->gpu->bind_compute_state(context->gpu, so); in tegra_bind_compute_state()
1024 context->gpu->delete_compute_state(context->gpu, so); in tegra_delete_compute_state()
1036 context->gpu->set_compute_resources(context->gpu, start, count, resources); in tegra_set_compute_resources()
1048 context->gpu->set_global_binding(context->gpu, first, count, resources, in tegra_set_global_binding()
1060 context->gpu->launch_grid(context->gpu, info); in tegra_launch_grid()
1069 context->gpu->get_sample_position(context->gpu, count, index, value); in tegra_get_sample_position()
1077 return context->gpu->get_timestamp(context->gpu); in tegra_get_timestamp()
1087 context->gpu->flush_resource(context->gpu, resource->gpu); in tegra_flush_resource()
1097 context->gpu->invalidate_resource(context->gpu, resource->gpu); in tegra_invalidate_resource()
1105 return context->gpu->get_device_reset_status(context->gpu); in tegra_get_device_reset_status()
1114 context->gpu->set_device_reset_callback(context->gpu, cb); in tegra_set_device_reset_callback()
1123 context->gpu->dump_debug_state(context->gpu, stream, flags); in tegra_dump_debug_state()
1132 context->gpu->emit_string_marker(context->gpu, string, length); in tegra_emit_string_marker()
1147 return context->gpu->generate_mipmap(context->gpu, resource->gpu, format, in tegra_generate_mipmap()
1159 return context->gpu->create_texture_handle(context->gpu, view, state); in tegra_create_texture_handle()
1167 context->gpu->delete_texture_handle(context->gpu, handle); in tegra_delete_texture_handle()
1175 context->gpu->make_texture_handle_resident(context->gpu, handle, resident); in tegra_make_texture_handle_resident()
1183 return context->gpu->create_image_handle(context->gpu, image); in tegra_create_image_handle()
1191 context->gpu->delete_image_handle(context->gpu, handle); in tegra_delete_image_handle()
1200 context->gpu->make_image_handle_resident(context->gpu, handle, access, in tegra_make_image_handle_resident()
1215 context->gpu = screen->gpu->context_create(screen->gpu, priv, flags); in tegra_screen_context_create()
1216 if (!context->gpu) { in tegra_screen_context_create()
1384 context->gpu->destroy(context->gpu); in tegra_screen_context_create()