Lines Matching refs:D3DERR_INVALIDCALL
732 user_assert(pCaps != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetDeviceCaps()
744 user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); in NineDevice9_GetDisplayMode()
753 user_assert(pParameters != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetCreationParameters()
774 user_assert(pCursorBitmap, D3DERR_INVALIDCALL); in NineDevice9_SetCursorProperties()
775 user_assert(surf->desc.Format == D3DFMT_A8R8G8B8, D3DERR_INVALIDCALL); in NineDevice9_SetCursorProperties()
900 user_assert(pPresentationParameters, D3DERR_INVALIDCALL); in NineDevice9_CreateAdditionalSwapChain()
901 user_assert(pSwapChain != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateAdditionalSwapChain()
902 user_assert(tmplt->params.Windowed && pPresentationParameters->Windowed, D3DERR_INVALIDCALL); in NineDevice9_CreateAdditionalSwapChain()
929 user_assert(pSwapChain != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetSwapChain()
932 user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); in NineDevice9_GetSwapChain()
955 user_assert(pPresentationParameters != NULL, D3DERR_INVALIDCALL); in NineDevice9_Reset()
1012 user_assert(ppBackBuffer != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetBackBuffer()
1015 user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); in NineDevice9_GetBackBuffer()
1026 user_assert(pRasterStatus != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetRasterStatus()
1027 user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); in NineDevice9_GetRasterStatus()
1037 STUB(D3DERR_INVALIDCALL); in NineDevice9_SetDialogBoxMode()
1092 user_assert(ppTexture != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateTexture()
1128 user_assert(ppVolumeTexture != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateVolumeTexture()
1161 user_assert(ppCubeTexture != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateCubeTexture()
1193 user_assert(ppVertexBuffer != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexBuffer()
1207 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexBuffer()
1208 user_assert(desc.Usage == Usage, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexBuffer()
1233 user_assert(ppIndexBuffer != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateIndexBuffer()
1245 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_CreateIndexBuffer()
1246 user_assert(desc.Usage == Usage, D3DERR_INVALIDCALL); in NineDevice9_CreateIndexBuffer()
1279 user_assert(Width && Height, D3DERR_INVALIDCALL); in create_zs_or_rt_surface()
1280 user_assert(Pool != D3DPOOL_MANAGED, D3DERR_INVALIDCALL); in create_zs_or_rt_surface()
1318 user_assert(ppSurface != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateRenderTarget()
1337 user_assert(ppSurface != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateDepthStencilSurface()
1369 user_assert(dst && src, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1371 user_assert(dst->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1372 user_assert(src->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1374 user_assert(dst->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1375 user_assert(src->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1377 user_assert(!src->lock_count, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1378 user_assert(!dst->lock_count, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1380 user_assert(dst->desc.Format == src->desc.Format, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1381 user_assert(!depth_stencil_format(dst->desc.Format), D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1393 D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1404 D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1411 D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1419 D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1424 D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1431 D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1454 user_assert(pSourceTexture && pDestinationTexture, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1455 user_assert(pSourceTexture != pDestinationTexture, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1457 user_assert(dstb->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1458 user_assert(srcb->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1459 user_assert(dstb->base.type == srcb->base.type, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1461 dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1590 user_assert(pRenderTarget && pDestSurface, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1592 user_assert(dst->desc.Pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1593 user_assert(src->desc.Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1595 user_assert(dst->desc.MultiSampleType < 2, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1596 user_assert(src->desc.MultiSampleType < 2, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1598 user_assert(src->desc.Width == dst->desc.Width, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1599 user_assert(src->desc.Height == dst->desc.Height, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1601 user_assert(src->desc.Format != D3DFMT_NULL, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1616 user_assert(pDestSurface != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetFrontBufferData()
1617 user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); in NineDevice9_GetFrontBufferData()
1650 user_assert(pSourceSurface && pDestSurface, D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1652 src->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1657 user_assert(!zs || !This->in_scene, D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1662 pSourceRect->bottom == src->desc.Height), D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1667 pDestRect->bottom == dst->desc.Height), D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1670 dst->desc.Height == src->desc.Height), D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1672 D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1674 D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1680 D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1685 pDestRect->top <= pDestRect->bottom), D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1688 pSourceRect->top <= pSourceRect->bottom), D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1764 user_assert(!scaled || dst != src, D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1766 !NineSurface9_IsOffscreenPlain(dst), D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1768 NineSurface9_IsOffscreenPlain(src), D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1771 D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1775 D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1807 D3DERR_INVALIDCALL); in NineDevice9_StretchRect()
1849 user_assert(pSurface != NULL, D3DERR_INVALIDCALL); in NineDevice9_ColorFill()
1851 user_assert(surf->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_ColorFill()
1854 NineSurface9_IsOffscreenPlain(surf), D3DERR_INVALIDCALL); in NineDevice9_ColorFill()
1869 D3DERR_INVALIDCALL); in NineDevice9_ColorFill()
1914 user_assert(ppSurface != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateOffscreenPlainSurface()
1917 || Pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); in NineDevice9_CreateOffscreenPlainSurface()
1918 user_assert(Pool != D3DPOOL_MANAGED, D3DERR_INVALIDCALL); in NineDevice9_CreateOffscreenPlainSurface()
1943 user_assert(i < This->caps.NumSimultaneousRTs, D3DERR_INVALIDCALL); in NineDevice9_SetRenderTarget()
1944 user_assert(i != 0 || pRenderTarget, D3DERR_INVALIDCALL); in NineDevice9_SetRenderTarget()
1946 rt->desc.Usage & D3DUSAGE_RENDERTARGET, D3DERR_INVALIDCALL); in NineDevice9_SetRenderTarget()
1976 user_assert(i < This->caps.NumSimultaneousRTs, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTarget()
1977 user_assert(ppRenderTarget, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTarget()
1995 D3DERR_INVALIDCALL); in NineDevice9_SetDepthStencilSurface()
2008 user_assert(ppZStencilSurface, D3DERR_INVALIDCALL); in NineDevice9_GetDepthStencilSurface()
2022 user_assert(!This->in_scene, D3DERR_INVALIDCALL); in NineDevice9_BeginScene()
2032 user_assert(This->in_scene, D3DERR_INVALIDCALL); in NineDevice9_EndScene()
2052 D3DERR_INVALIDCALL); in NineDevice9_Clear()
2056 D3DERR_INVALIDCALL); in NineDevice9_Clear()
2058 user_assert((Count && pRects) || (!Count && !pRects), D3DERR_INVALIDCALL); in NineDevice9_Clear()
2094 user_assert(pMatrix, D3DERR_INVALIDCALL); in NineDevice9_SetTransform()
2095 user_assert(M, D3DERR_INVALIDCALL); in NineDevice9_SetTransform()
2115 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetTransform()
2117 user_assert(pMatrix, D3DERR_INVALIDCALL); in NineDevice9_GetTransform()
2118 user_assert(M, D3DERR_INVALIDCALL); in NineDevice9_GetTransform()
2134 user_assert(pMatrix, D3DERR_INVALIDCALL); in NineDevice9_MultiplyTransform()
2135 user_assert(M, D3DERR_INVALIDCALL); in NineDevice9_MultiplyTransform()
2151 user_assert(pViewport != NULL, D3DERR_INVALIDCALL); in NineDevice9_SetViewport()
2162 user_assert(pViewport != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetViewport()
2192 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetMaterial()
2210 user_assert(pLight, D3DERR_INVALIDCALL); in NineDevice9_SetLight()
2211 user_assert(pLight->Type < NINED3DLIGHT_INVALID, D3DERR_INVALIDCALL); in NineDevice9_SetLight()
2213 user_assert(Index < NINE_MAX_LIGHTS, D3DERR_INVALIDCALL); /* sanity */ in NineDevice9_SetLight()
2241 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetLight()
2242 user_assert(pLight, D3DERR_INVALIDCALL); in NineDevice9_GetLight()
2243 user_assert(Index < state->ff.num_lights, D3DERR_INVALIDCALL); in NineDevice9_GetLight()
2245 D3DERR_INVALIDCALL); in NineDevice9_GetLight()
2291 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetLightEnable()
2292 user_assert(pEnable != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetLightEnable()
2293 user_assert(Index < state->ff.num_lights, D3DERR_INVALIDCALL); in NineDevice9_GetLightEnable()
2295 D3DERR_INVALIDCALL); in NineDevice9_GetLightEnable()
2313 user_assert(pPlane, D3DERR_INVALIDCALL); in NineDevice9_SetClipPlane()
2319 user_assert(Index < PIPE_MAX_CLIP_PLANES, D3DERR_INVALIDCALL); in NineDevice9_SetClipPlane()
2337 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetClipPlane()
2338 user_assert(pPlane != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetClipPlane()
2339 user_assert(Index < PIPE_MAX_CLIP_PLANES, D3DERR_INVALIDCALL); in NineDevice9_GetClipPlane()
2378 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetRenderState()
2379 user_assert(pValue != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetRenderState()
2403 user_assert(ppSB != NULL, D3DERR_INVALIDCALL); in NineDevice9_CreateStateBlock()
2406 Type == D3DSBT_PIXELSTATE, D3DERR_INVALIDCALL); in NineDevice9_CreateStateBlock()
2507 user_assert(!This->record, D3DERR_INVALIDCALL); in NineDevice9_BeginStateBlock()
2526 user_assert(This->record, D3DERR_INVALIDCALL); in NineDevice9_EndStateBlock()
2527 user_assert(ppSB != NULL, D3DERR_INVALIDCALL); in NineDevice9_EndStateBlock()
2544 STUB(D3DERR_INVALIDCALL); in NineDevice9_SetClipStatus()
2551 STUB(D3DERR_INVALIDCALL); in NineDevice9_GetClipStatus()
2562 Stage <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); in NineDevice9_GetTexture()
2563 user_assert(ppTexture, D3DERR_INVALIDCALL); in NineDevice9_GetTexture()
2589 Stage <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); in NineDevice9_SetTexture()
2591 tex->base.pool != D3DPOOL_SYSTEMMEM), D3DERR_INVALIDCALL); in NineDevice9_SetTexture()
2621 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetTextureStageState()
2622 user_assert(pValue != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetTextureStageState()
2623 user_assert(Stage < ARRAY_SIZE(state->ff.tex_stage), D3DERR_INVALIDCALL); in NineDevice9_GetTextureStageState()
2624 user_assert(Type < ARRAY_SIZE(state->ff.tex_stage[0]), D3DERR_INVALIDCALL); in NineDevice9_GetTextureStageState()
2642 user_assert(Stage < ARRAY_SIZE(state->ff.tex_stage), D3DERR_INVALIDCALL); in NineDevice9_SetTextureStageState()
2643 user_assert(Type < ARRAY_SIZE(state->ff.tex_stage[0]), D3DERR_INVALIDCALL); in NineDevice9_SetTextureStageState()
2662 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetSamplerState()
2663 user_assert(pValue != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetSamplerState()
2667 Sampler <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); in NineDevice9_GetSamplerState()
2690 Sampler <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL); in NineDevice9_SetSamplerState()
2764 STUB(D3DERR_INVALIDCALL); in NineDevice9_GetPaletteEntries()
2778 STUB(D3DERR_INVALIDCALL); in NineDevice9_GetCurrentTexturePalette()
2787 user_assert(pRect != NULL, D3DERR_INVALIDCALL); in NineDevice9_SetScissorRect()
2809 user_assert(pRect != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetScissorRect()
2929 user_assert(This->state.idxbuf, D3DERR_INVALIDCALL); in NineDevice9_DrawIndexedPrimitive()
2930 user_assert(This->state.vdecl, D3DERR_INVALIDCALL); in NineDevice9_DrawIndexedPrimitive()
2955 D3DERR_INVALIDCALL); in NineDevice9_DrawPrimitiveUP()
3009 user_assert(pIndexData && pVertexStreamZeroData, D3DERR_INVALIDCALL); in NineDevice9_DrawIndexedPrimitiveUP()
3010 user_assert(VertexStreamZeroStride, D3DERR_INVALIDCALL); in NineDevice9_DrawIndexedPrimitiveUP()
3012 IndexDataFormat == D3DFMT_INDEX32, D3DERR_INVALIDCALL); in NineDevice9_DrawIndexedPrimitiveUP()
3105 user_assert(pDestBuffer && pVertexDecl, D3DERR_INVALIDCALL); in NineDevice9_ProcessVertices()
3109 return D3DERR_INVALIDCALL; in NineDevice9_ProcessVertices()
3116 D3DERR_INVALIDCALL); in NineDevice9_ProcessVertices()
3136 D3DERR_INVALIDCALL); in NineDevice9_ProcessVertices()
3140 D3DERR_INVALIDCALL); in NineDevice9_ProcessVertices()
3143 D3DERR_INVALIDCALL); in NineDevice9_ProcessVertices()
3224 user_assert(pVertexElements && ppDecl, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexDeclaration()
3262 user_assert(ppDecl, D3DERR_INVALIDCALL); in NineDevice9_GetVertexDeclaration()
3298 user_assert(pFVF != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetFVF()
3313 user_assert(pFunction && ppShader, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexShader()
3351 user_assert(ppShader, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShader()
3368 … user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF()
3369 … user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF()
3373 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantF()
3412 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantF()
3413 … user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantF()
3414 … user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantF()
3415 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantF()
3437 D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantI()
3439 D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantI()
3440 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantI()
3481 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantI()
3483 D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantI()
3485 D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantI()
3486 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantI()
3518 D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantB()
3520 D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantB()
3521 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetVertexShaderConstantB()
3557 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantB()
3559 D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantB()
3561 D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantB()
3562 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShaderConstantB()
3584 user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); in NineDevice9_SetStreamSource()
3585 user_assert(Stride <= This->caps.MaxStreamStride, D3DERR_INVALIDCALL); in NineDevice9_SetStreamSource()
3626 user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); in NineDevice9_GetStreamSource()
3627 user_assert(ppStreamData && pOffsetInBytes && pStride, D3DERR_INVALIDCALL); in NineDevice9_GetStreamSource()
3647 user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); in NineDevice9_SetStreamSourceFreq()
3649 D3DERR_INVALIDCALL); in NineDevice9_SetStreamSourceFreq()
3651 (Setting & D3DSTREAMSOURCE_INDEXEDDATA)), D3DERR_INVALIDCALL); in NineDevice9_SetStreamSourceFreq()
3652 user_assert(Setting, D3DERR_INVALIDCALL); in NineDevice9_SetStreamSourceFreq()
3674 user_assert(pSetting != NULL, D3DERR_INVALIDCALL); in NineDevice9_GetStreamSourceFreq()
3675 user_assert(StreamNumber < This->caps.MaxStreams, D3DERR_INVALIDCALL); in NineDevice9_GetStreamSourceFreq()
3714 user_assert(ppIndexData, D3DERR_INVALIDCALL); in NineDevice9_GetIndices()
3729 user_assert(pFunction && ppShader, D3DERR_INVALIDCALL); in NineDevice9_CreatePixelShader()
3767 user_assert(ppShader, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShader()
3783 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3784 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3788 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3826 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3827 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3828 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3829 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3850 user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantI()
3851 user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantI()
3852 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantI()
3891 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantI()
3892 user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantI()
3893 user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantI()
3894 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantI()
3925 user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantB()
3926 user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantB()
3927 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantB()
3961 user_assert(!This->pure, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantB()
3962 user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantB()
3963 user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantB()
3964 user_assert(pConstantData, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantB()
3978 STUB(D3DERR_INVALIDCALL); in NineDevice9_DrawRectPatch()
3987 STUB(D3DERR_INVALIDCALL); in NineDevice9_DrawTriPatch()
3994 STUB(D3DERR_INVALIDCALL); in NineDevice9_DeletePatch()