Lines Matching refs:fRenderer
49 fRenderer(NULL), in BGLView()
54 fRenderer = fRoster->GetRenderer(); in BGLView()
61 if (fRenderer) in ~BGLView()
62 fRenderer->Release(); in ~BGLView()
72 if (fRenderer != NULL && fDisplayLock.CountLocks() == 1) in LockGL()
73 fRenderer->LockGL(); in LockGL()
80 if (fRenderer != NULL && fDisplayLock.CountLocks() == 1) in UnlockGL()
81 fRenderer->UnlockGL(); in UnlockGL()
98 if (fRenderer) { in SwapBuffers()
100 fRenderer->SwapBuffers(vSync); in SwapBuffers()
118 if (fRenderer) in GetGLProcAddress()
119 glDispatcher = fRenderer->GLDispatcher(); in GetGLProcAddress()
131 if (!fRenderer) in CopyPixelsOut()
137 return fRenderer->CopyPixelsOut(source, dest); in CopyPixelsOut()
144 if (!fRenderer) in CopyPixelsIn()
150 return fRenderer->CopyPixelsIn(source, dest); in CopyPixelsIn()
172 if (fRenderer) { in Draw()
174 fRenderer->Draw(updateRect); in Draw()
193 if (fRenderer != NULL) { in AttachedToWindow()
210 fRenderer->FrameResized(Bounds().IntegerWidth(), in AttachedToWindow()
214 fRenderer->DirectConnected(fClipInfo->direct_info); in AttachedToWindow()
215 fRenderer->EnableDirectMode(fClipInfo->enable_direct_mode); in AttachedToWindow()
240 if (fRenderer) in DetachedFromWindow()
241 fRenderer->Release(); in DetachedFromWindow()
242 fRenderer = NULL; in DetachedFromWindow()
262 if (fRenderer) { in FrameResized()
266 fRenderer->FrameResized(width, height); in FrameResized()
372 if (fRenderer) in DirectConnected()
380 if (fRenderer) in EnableDirectMode()
381 fRenderer->EnableDirectMode(enabled); in EnableDirectMode()
441 fRenderer->DirectConnected(info); in _CallDirectConnected()
474 fRenderer(NULL), in BGLView()