Lines Matching refs:ImGuiDir_Up
2410 case ImGuiDir_Up: in RenderArrow()
2412 if (dir == ImGuiDir_Up) r = -r; in RenderArrow()
3950 if (g.NavMoveRequest && g.NavMoveClipDir == ImGuiDir_Up) in CalcListClipping()
7031 …dir_prefered_order[ImGuiDir_COUNT] = { ImGuiDir_Down, ImGuiDir_Right, ImGuiDir_Left, ImGuiDir_Up }; in FindBestWindowPosForPopupEx()
7041 …if (dir == ImGuiDir_Up) pos = ImVec2(r_avoid.Max.x - size.x, r_avoid.Min.y - size.y); // Above,… in FindBestWindowPosForPopupEx()
7050 … dir_prefered_order[ImGuiDir_COUNT] = { ImGuiDir_Right, ImGuiDir_Down, ImGuiDir_Up, ImGuiDir_Left … in FindBestWindowPosForPopupEx()
7057 …float avail_h = (dir == ImGuiDir_Up ? r_avoid.Min.y : r_outer.Max.y) - (dir == ImGuiDir_Down ? r_a… in FindBestWindowPosForPopupEx()
7062 …pos.y = (dir == ImGuiDir_Up) ? r_avoid.Min.y - size.y : (dir == ImGuiDir_Down) ? r_avoid.Max.y … in FindBestWindowPosForPopupEx()
7132 return (dy > 0.0f) ? ImGuiDir_Down : ImGuiDir_Up; in ImGetDirQuadrantFromDelta()
7268 …if (((g.NavMoveDir == ImGuiDir_Up || g.NavMoveDir == ImGuiDir_Down) ? dby : dbx) < 0.0f) // moving… in NavScoreItem()
7281 … || (g.NavMoveDir == ImGuiDir_Right && dax > 0.0f) || (g.NavMoveDir == ImGuiDir_Up && day < 0.0f) … in NavScoreItem()
7398 …lags & ImGuiNavMoveFlags_WrapX) { bb_rel.TranslateY(-bb_rel.GetHeight()); clip_dir = ImGuiDir_Up; } in NavMoveRequestTryWrapping()
7407 …if (g.NavMoveDir == ImGuiDir_Up && (move_flags & (ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_Loop… in NavMoveRequestTryWrapping()
7741 …<<ImGuiDir_Up)) && IsNavInputPressedAnyOfTwo(ImGuiNavInput_DpadUp, ImGuiNavInput_KeyUp_, Im… in NavUpdate()
7784 if (g.NavMoveDir == ImGuiDir_Up || g.NavMoveDir == ImGuiDir_Down) in NavUpdate()
7785 …SetWindowScrollY(window, ImFloor(window->Scroll.y + ((g.NavMoveDir == ImGuiDir_Up) ? -1.0f : +1.0f… in NavUpdate()
7901 …page_up_held = IsKeyDown(g.IO.KeyMap[ImGuiKey_PageUp]) && (allowed_dir_flags & (1 << ImGuiDir_Up)); in NavUpdatePageUpPageDown()
7922 g.NavMoveClipDir = ImGuiDir_Up; in NavUpdatePageUpPageDown()
7928 …g.NavMoveDir = ImGuiDir_Up; // Because our scoring rect is offset, we intentionally request the op… in NavUpdatePageUpPageDown()