Lines Matching refs:ImU32
151 IMGUI_API ImU32 ImHashData(const void* data, size_t data_size, ImU32 seed = 0);
152 IMGUI_API ImU32 ImHashStr(const char* data, size_t data_size, ImU32 seed = 0);
161 static inline ImU32 ImHash(const void* data, int size, ImU32 seed = 0) { return size ? ImHashDa…
1062 …ImU32 TreeDepthMayJumpToParentOnPop; // Store a copy of !g.NavIdIsAlive for Tree…
1435 … TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col);
1445 …IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true…
1447 …IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 fil…
1450 IMGUI_API void RenderCheckMark(ImVec2 pos, ImU32 col, float sz);
1457 …rArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col);
1458 …IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 co…
1459 …IMGUI_API void RenderPixelEllipsis(ImDrawList* draw_list, ImVec2 pos, int count, ImU32 co…
1500 … vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1);