Lines Matching refs:value_bool
240 GLboolean value_bool; member
707 v->value_bool = _mesa_IsEnabled(d->pname); in find_custom_value()
740 v->value_bool = ctx->Transform.DepthClampNear || ctx->Transform.DepthClampFar; in find_custom_value()
744 v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0F; in find_custom_value()
768 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_POS); in find_custom_value()
771 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_NORMAL); in find_custom_value()
774 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR0); in find_custom_value()
777 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_TEX(ctx->Array.ActiveTexture)); in find_custom_value()
780 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR_INDEX); in find_custom_value()
783 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_EDGEFLAG); in find_custom_value()
786 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR1); in find_custom_value()
789 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_FOG); in find_custom_value()
792 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_POINT_SIZE); in find_custom_value()
838 v->value_bool = ctx->Scissor.EnableFlags & 1; in find_custom_value()
3117 params[0] = BOOLEAN_TO_FLOAT(v.value_bool); in _mesa_GetFloati_v()
3218 params[0] = (GLdouble) BOOLEAN_TO_FLOAT(v.value_bool); in _mesa_GetDoublei_v()