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Lines Matching refs:value_float_4

224    GLfloat value_float_4[4];  member
718 v->value_float_4[0] = ctx->Current.RasterTexCoords[unit][0]; in find_custom_value()
719 v->value_float_4[1] = ctx->Current.RasterTexCoords[unit][1]; in find_custom_value()
720 v->value_float_4[2] = ctx->Current.RasterTexCoords[unit][2]; in find_custom_value()
721 v->value_float_4[3] = ctx->Current.RasterTexCoords[unit][3]; in find_custom_value()
726 v->value_float_4[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; in find_custom_value()
727 v->value_float_4[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; in find_custom_value()
728 v->value_float_4[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; in find_custom_value()
729 v->value_float_4[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; in find_custom_value()
752 v->value_float_4[0] = ctx->Eval.MapGrid2u1; in find_custom_value()
753 v->value_float_4[1] = ctx->Eval.MapGrid2u2; in find_custom_value()
754 v->value_float_4[2] = ctx->Eval.MapGrid2v1; in find_custom_value()
755 v->value_float_4[3] = ctx->Eval.MapGrid2v2; in find_custom_value()
855 v->value_float_4[0] = ctx->ViewportArray[0].X; in find_custom_value()
856 v->value_float_4[1] = ctx->ViewportArray[0].Y; in find_custom_value()
857 v->value_float_4[2] = ctx->ViewportArray[0].Width; in find_custom_value()
858 v->value_float_4[3] = ctx->ViewportArray[0].Height; in find_custom_value()
1087 COPY_4FV(v->value_float_4, ctx->Fog.Color); in find_custom_value()
1089 COPY_4FV(v->value_float_4, ctx->Fog.ColorUnclamped); in find_custom_value()
1093 v->value_float_4[0] = CLAMP(ctx->Color.ClearColor.f[0], 0.0F, 1.0F); in find_custom_value()
1094 v->value_float_4[1] = CLAMP(ctx->Color.ClearColor.f[1], 0.0F, 1.0F); in find_custom_value()
1095 v->value_float_4[2] = CLAMP(ctx->Color.ClearColor.f[2], 0.0F, 1.0F); in find_custom_value()
1096 v->value_float_4[3] = CLAMP(ctx->Color.ClearColor.f[3], 0.0F, 1.0F); in find_custom_value()
1098 COPY_4FV(v->value_float_4, ctx->Color.ClearColor.f); in find_custom_value()
1102 COPY_4FV(v->value_float_4, ctx->Color.BlendColor); in find_custom_value()
1104 COPY_4FV(v->value_float_4, ctx->Color.BlendColorUnclamped); in find_custom_value()
2554 v->value_float_4[0] = ctx->ViewportArray[index].X; in find_value_indexed()
2555 v->value_float_4[1] = ctx->ViewportArray[index].Y; in find_value_indexed()
2556 v->value_float_4[2] = ctx->ViewportArray[index].Width; in find_value_indexed()
2557 v->value_float_4[3] = ctx->ViewportArray[index].Height; in find_value_indexed()
2969 params[3] = lroundf(v.value_float_4[3]); in _mesa_GetIntegeri_v()
2973 params[2] = lroundf(v.value_float_4[2]); in _mesa_GetIntegeri_v()
2977 params[1] = lroundf(v.value_float_4[1]); in _mesa_GetIntegeri_v()
2981 params[0] = lroundf(v.value_float_4[0]); in _mesa_GetIntegeri_v()
3056 params[3] = v.value_float_4[3]; in _mesa_GetFloati_v()
3060 params[2] = v.value_float_4[2]; in _mesa_GetFloati_v()
3064 params[1] = v.value_float_4[1]; in _mesa_GetFloati_v()
3068 params[0] = v.value_float_4[0]; in _mesa_GetFloati_v()
3157 params[3] = (GLdouble) v.value_float_4[3]; in _mesa_GetDoublei_v()
3161 params[2] = (GLdouble) v.value_float_4[2]; in _mesa_GetDoublei_v()
3165 params[1] = (GLdouble) v.value_float_4[1]; in _mesa_GetDoublei_v()
3169 params[0] = (GLdouble) v.value_float_4[0]; in _mesa_GetDoublei_v()