Lines Matching refs:GLThread
115 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in upload_vertices()
327 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_arrays()
330 if (compiled_into_dlist && ctx->GLThread.inside_dlist) { in draw_arrays()
351 if (!ctx->GLThread.SupportsNonVBOUploads || in draw_arrays()
441 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawArrays()
444 if (ctx->GLThread.inside_dlist) in _mesa_marshal_MultiDrawArrays()
454 if (!ctx->GLThread.SupportsNonVBOUploads || in _mesa_marshal_MultiDrawArrays()
605 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_elements()
609 if (compiled_into_dlist && ctx->GLThread.inside_dlist) in draw_elements()
627 if (!ctx->GLThread.SupportsNonVBOUploads) in draw_elements()
647 ctx->GLThread._RestartIndex[index_size - 1], in draw_elements()
648 ctx->GLThread._PrimitiveRestart, indices, in draw_elements()
682 if (compiled_into_dlist && ctx->GLThread.inside_dlist) { in draw_elements()
818 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawElementsBaseVertex()
822 if (ctx->GLThread.inside_dlist) in _mesa_marshal_MultiDrawElementsBaseVertex()
843 if (!ctx->GLThread.SupportsNonVBOUploads || in _mesa_marshal_MultiDrawElementsBaseVertex()
873 ctx->GLThread._RestartIndex[index_size - 1], in _mesa_marshal_MultiDrawElementsBaseVertex()
874 ctx->GLThread._PrimitiveRestart, indices[i], in _mesa_marshal_MultiDrawElementsBaseVertex()