Lines Matching refs:glthread
59 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_allocate_command() local
60 struct glthread_batch *next = glthread->next_batch; in _mesa_glthread_allocate_command()
65 next = glthread->next_batch; in _mesa_glthread_allocate_command()
83 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices_or_indices() local
84 struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indices()
94 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices() local
95 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices()
104 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices_or_indirect() local
105 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indirect()
108 (glthread->CurrentDrawIndirectBufferName == 0 || in _mesa_glthread_has_non_vbo_vertices_or_indirect()
115 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect() local
116 struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect()
119 (glthread->CurrentDrawIndirectBufferName == 0 || in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect()