Lines Matching refs:rowAg0
522 const GLint rowAg0 = (rowA[j] >> 5) & 0x3f; in do_row() local
531 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
547 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row() local
560 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
577 const GLint rowAg0 = (rowA[j] >> 5) & 0x1f; in do_row() local
590 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
607 const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; in do_row() local
620 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
638 const GLint rowAg0 = (rowA[j] >> 2) & 0x7; in do_row() local
647 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
664 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row() local
669 const GLint g = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
685 const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff; in do_row() local
698 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
1077 const GLint rowAg0 = (rowA[j] >> 5) & 0x3f; in do_row_3D() local
1095 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1115 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row_3D() local
1141 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1164 const GLint rowAg0 = (rowA[j] >> 5) & 0x1f; in do_row_3D() local
1190 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1213 const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; in do_row_3D() local
1239 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1262 const GLint rowAg0 = (rowA[j] >> 2) & 0x7; in do_row_3D() local
1280 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1300 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row_3D() local
1310 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1328 const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff; in do_row_3D() local
1354 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()