Lines Matching refs:rowAr0
518 const GLint rowAr0 = rowA[j] & 0x1f; in do_row() local
530 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
543 const GLint rowAr0 = rowA[j] & 0xf; in do_row() local
559 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
573 const GLint rowAr0 = rowA[j] & 0x1f; in do_row() local
589 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
603 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row() local
619 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
634 const GLint rowAr0 = rowA[j] & 0x3; in do_row() local
646 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
660 const GLint rowAr0 = rowA[j] & 0xf; in do_row() local
668 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
681 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row() local
697 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1069 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D() local
1093 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1107 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D() local
1139 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1156 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D() local
1188 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1205 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row_3D() local
1237 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1254 const GLint rowAr0 = rowA[j] & 0x3; in do_row_3D() local
1278 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1292 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D() local
1308 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1320 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row_3D() local
1352 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()