Lines Matching refs:rowAr1
519 const GLint rowAr1 = rowA[k] & 0x1f; in do_row() local
530 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
544 const GLint rowAr1 = rowA[k] & 0xf; in do_row() local
559 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
574 const GLint rowAr1 = rowA[k] & 0x1f; in do_row() local
589 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
604 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; in do_row() local
619 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
635 const GLint rowAr1 = rowA[k] & 0x3; in do_row() local
646 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
661 const GLint rowAr1 = rowA[k] & 0xf; in do_row() local
668 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
682 const GLint rowAr1 = rowA[k] & 0x3ff; in do_row() local
697 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1070 const GLint rowAr1 = rowA[k] & 0x1f; in do_row_3D() local
1093 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1108 const GLint rowAr1 = rowA[k] & 0xf; in do_row_3D() local
1139 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1157 const GLint rowAr1 = rowA[k] & 0x1f; in do_row_3D() local
1188 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1206 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; in do_row_3D() local
1237 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1255 const GLint rowAr1 = rowA[k] & 0x3; in do_row_3D() local
1278 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1293 const GLint rowAr1 = rowA[k] & 0xf; in do_row_3D() local
1308 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1321 const GLint rowAr1 = rowA[k] & 0x3ff; in do_row_3D() local
1352 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()