Lines Matching refs:rowBa0
557 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row() local
562 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
587 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row() local
592 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
617 const GLint rowBa0 = (rowB[j] & 0x1); in do_row() local
622 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
695 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row() local
700 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
1133 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row_3D() local
1145 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1182 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row_3D() local
1194 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1231 const GLint rowBa0 = (rowB[j] & 0x1); in do_row_3D() local
1243 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1346 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row_3D() local
1358 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()