Lines Matching refs:rowBr0
520 const GLint rowBr0 = rowB[j] & 0x1f; in do_row() local
530 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
545 const GLint rowBr0 = rowB[j] & 0xf; in do_row() local
559 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
575 const GLint rowBr0 = rowB[j] & 0x1f; in do_row() local
589 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
605 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row() local
619 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
636 const GLint rowBr0 = rowB[j] & 0x3; in do_row() local
646 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
662 const GLint rowBr0 = rowB[j] & 0xf; in do_row() local
668 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
683 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row() local
697 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1071 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D() local
1093 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1109 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D() local
1139 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1158 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D() local
1188 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1207 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row_3D() local
1237 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1256 const GLint rowBr0 = rowB[j] & 0x3; in do_row_3D() local
1278 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1294 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D() local
1308 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1322 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row_3D() local
1352 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()