Lines Matching refs:_LinkedShaders
593 shProg->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL) { in check_gs_query()
618 shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL] != NULL) { in check_tcs_query()
644 shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL] != NULL) { in check_tes_query()
834 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]-> in get_programiv()
844 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]-> in get_programiv()
852 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]-> in get_programiv()
860 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]-> in get_programiv()
930 if (shProg->_LinkedShaders[MESA_SHADER_COMPUTE] == NULL) { in get_programiv()
936 params[i] = shProg->_LinkedShaders[MESA_SHADER_COMPUTE]-> in get_programiv()
950 *params = shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]-> in get_programiv()
958 *params = shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]-> in get_programiv()
967 shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in get_programiv()
988 *params = shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]-> in get_programiv()
996 *params = shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]-> in get_programiv()
1269 struct gl_program *prog = params->shProg->_LinkedShaders[stage]->Program; in update_programs_in_pipeline()
1328 if (shProg->_LinkedShaders[stage]) in link_program()
1329 prog = shProg->_LinkedShaders[stage]->Program; in link_program()
1458 if (shProg->_LinkedShaders[MESA_SHADER_VERTEX]) in print_shader_info()
1460 shProg->_LinkedShaders[MESA_SHADER_VERTEX]->Program->Id); in print_shader_info()
1461 if (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT]) in print_shader_info()
1463 shProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program->Id); in print_shader_info()
1464 if (shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]) in print_shader_info()
1466 shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program->Id); in print_shader_info()
1467 if (shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]) in print_shader_info()
1469 shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program->Id); in print_shader_info()
1470 if (shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]) in print_shader_info()
1472 shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL]->Program->Id); in print_shader_info()
1504 if (shProg && shProg->_LinkedShaders[i]) in _mesa_use_shader_program()
1505 new_prog = shProg->_LinkedShaders[i]->Program; in _mesa_use_shader_program()
2779 if (!shProg->_LinkedShaders[stage]) { in _mesa_GetSubroutineUniformLocation()
2809 if (!shProg->_LinkedShaders[stage]) { in _mesa_GetSubroutineIndex()
2850 sh = shProg->_LinkedShaders[stage]; in _mesa_GetActiveSubroutineUniformiv()
2856 struct gl_program *p = shProg->_LinkedShaders[stage]->Program; in _mesa_GetActiveSubroutineUniformiv()
2930 if (!shProg->_LinkedShaders[stage]) { in _mesa_GetActiveSubroutineUniformName()
2964 if (!shProg->_LinkedShaders[stage]) { in _mesa_GetActiveSubroutineName()
3098 sh = shProg->_LinkedShaders[stage]; in _mesa_GetProgramStageiv()