Lines Matching refs:DrawBuffer
167 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_depth_clamp_span()
285 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_depth_test_span()
413 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_depth_bounds_test()
541 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_clear_depth_buffer()
553 x = ctx->DrawBuffer->_Xmin; in _swrast_clear_depth_buffer()
554 y = ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_buffer()
555 width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; in _swrast_clear_depth_buffer()
556 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_buffer()
568 ctx->DrawBuffer->FlipY); in _swrast_clear_depth_buffer()
667 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; in _swrast_clear_depth_stencil_buffer()
671 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_clear_depth_stencil_buffer()
678 assert(rb == ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer); in _swrast_clear_depth_stencil_buffer()
681 x = ctx->DrawBuffer->_Xmin; in _swrast_clear_depth_stencil_buffer()
682 y = ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_stencil_buffer()
683 width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; in _swrast_clear_depth_stencil_buffer()
684 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_stencil_buffer()
694 ctx->DrawBuffer->FlipY); in _swrast_clear_depth_stencil_buffer()