Lines Matching refs:adjx
578 const GLfixed adjx = (GLfixed) (fx - eLeft->fx0); /* SCALED! */ in NAME() local
595 (void) adjx; in NAME()
622 + span.attrStepX[VARYING_SLOT_POS][2] * adjx in NAME()
633 zLeft = (GLuint) (z0 + span.attrStepX[VARYING_SLOT_POS][2] * FixedToFloat(adjx) in NAME()
648 + span.attrStepX[VARYING_SLOT_COL0][0] * adjx in NAME()
651 + span.attrStepX[VARYING_SLOT_COL0][1] * adjx in NAME()
654 + span.attrStepX[VARYING_SLOT_COL0][2] * adjx in NAME()
664 + span.attrStepX[VARYING_SLOT_COL0][3] * adjx in NAME()
688 sLeft = (GLfixed)(s0 * FIXED_SCALE + span.attrStepX[VARYING_SLOT_TEX0][0] * adjx in NAME()
694 tLeft = (GLfixed)(t0 * FIXED_SCALE + span.attrStepX[VARYING_SLOT_TEX0][1] * adjx in NAME()
704 + (span.attrStepX[attr][3] * adjx in NAME()
721 attrLeft[attr][c] = a + ( span.attrStepX[attr][c] * adjx in NAME()