Lines Matching refs:ShaderFlags
23 using ShaderFlags = GrStrokeTessellateShader::ShaderFlags; typedef
207 using MakeTessellatorFn = std::unique_ptr<GrStrokeTessellator>(*)(ShaderFlags, const SkMatrix&,
211 static std::unique_ptr<GrStrokeTessellator> make_hw_tessellator(ShaderFlags shaderFlags, in make_hw_tessellator()
220 ShaderFlags shaderFlags, const SkMatrix& viewMatrix, PathStrokeList* pathStrokeList, in make_fixed_count_tessellator()
295 ShaderFlags shaderFlags, float matrixScale, const char* suffix) in TessPrepareBench()
336 const ShaderFlags fShaderFlags;
346 make_simple_cubic_path, make_hw_tessellator, ShaderFlags::kNone, 1,
351 make_simple_cubic_path, make_hw_tessellator, ShaderFlags::kNone, 5,
356 make_motionmark_paths, make_hw_tessellator, ShaderFlags::kDynamicStroke, 1,
361 make_simple_cubic_path, make_fixed_count_tessellator, ShaderFlags::kNone, 1,
366 make_simple_cubic_path, make_fixed_count_tessellator, ShaderFlags::kNone, 5,
371 make_motionmark_paths, make_fixed_count_tessellator, ShaderFlags::kDynamicStroke, 1,
400 GrStrokeIndirectTessellator tessellator(ShaderFlags::kNone, SkMatrix::I(), in onDraw()