Lines Matching refs:inverted
713 var inverted = CanvasKit.Matrix.invert(this._currentTransform);
714 CanvasKit.Matrix.mapPoints(inverted, pts);
831 var inverted = CanvasKit.Matrix.invert(this._currentTransform);
834 this._canvas.concat(inverted);
852 var inverted = CanvasKit.Matrix.invert(this._currentTransform);
853 this._canvas.concat(inverted);
900 var inverted = CanvasKit.Matrix.rotated(-radians);
901 this._currentPath.transform(inverted);
948 var inverted = CanvasKit.Matrix.scaled(1/sx, 1/sy);
949 this._currentPath.transform(inverted);
980 var inverted = CanvasKit.Matrix.invert(this._currentTransform);
981 this._canvas.concat(inverted);
1102 var inverted = CanvasKit.Matrix.translated(-dx, -dy);
1103 this._currentPath.transform(inverted);
1114 var inverted = CanvasKit.Matrix.invert(newTransform);
1115 this._currentPath.transform(inverted);