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Lines Matching refs:SkPathFirstDirection

70         fSaved = static_cast<SkPathFirstDirection>(fPath->getFirstDirection());  in SkAutoDisableDirectionCheck()
79 SkPathFirstDirection fSaved;
151 SkPathFirstDirection firstDirection) in SkPath()
165 this->setFirstDirection(SkPathFirstDirection::kUnknown); in resetFields()
228 SkPathFirstDirection fd = this->getFirstDirection(); in swap()
258 SkPathFirstDirection dir) { in check_edge_against_rect()
261 if (SkPathFirstDirection::kCW == dir) { in check_edge_against_rect()
287 SkPathFirstDirection direction = SkPathPriv::ComputeFirstDirection(*this); in conservativelyContainsRect()
288 if (direction == SkPathFirstDirection::kUnknown) { in conservativelyContainsRect()
558 void SkPath::setFirstDirection(SkPathFirstDirection d) const { in setFirstDirection()
561 SkPathFirstDirection SkPath::getFirstDirection() const { in getFirstDirection()
562 return (SkPathFirstDirection)fFirstDirection.load(std::memory_order_relaxed); in getFirstDirection()
593 this->setFirstDirection(SkPathFirstDirection::kUnknown); in dirtyAfterEdit()
786 this->setFirstDirection(this->hasOnlyMoveTos() ? (SkPathFirstDirection)dir in addRect()
787 : SkPathFirstDirection::kUnknown); in addRect()
938 this->setFirstDirection(this->hasOnlyMoveTos() ? (SkPathFirstDirection)dir in addRRect()
939 : SkPathFirstDirection::kUnknown); in addRRect()
1045 this->setFirstDirection((SkPathFirstDirection)dir); in addOval()
1047 this->setFirstDirection(SkPathFirstDirection::kUnknown); in addOval()
1620 dst->setFirstDirection(SkPathFirstDirection::kUnknown); in transform()
1644 if (this->getFirstDirection() == SkPathFirstDirection::kUnknown) { in transform()
1645 dst->setFirstDirection(SkPathFirstDirection::kUnknown); in transform()
1653 (SkPathFirstDirection)this->getFirstDirection())); in transform()
1657 dst->setFirstDirection(SkPathFirstDirection::kUnknown); in transform()
2070 SkPathFirstDirection getFirstDirection() const { return fFirstDirection; } in getFirstDirection()
2167 fFirstDirection = (kRight_DirChange == dir) ? SkPathFirstDirection::kCW in addVec()
2168 : SkPathFirstDirection::kCCW; in addVec()
2170 fFirstDirection = SkPathFirstDirection::kUnknown; in addVec()
2200 SkPathFirstDirection fFirstDirection { SkPathFirstDirection::kUnknown };
2286 if (this->getFirstDirection() == SkPathFirstDirection::kUnknown) { in computeConvexity()
2287 if (state.getFirstDirection() == SkPathFirstDirection::kUnknown in computeConvexity()
2453 static SkPathFirstDirection crossToDir(SkScalar cross) { in crossToDir()
2454 return cross > 0 ? SkPathFirstDirection::kCW : SkPathFirstDirection::kCCW; in crossToDir()
2465 SkPathFirstDirection SkPathPriv::ComputeFirstDirection(const SkPath& path) { in ComputeFirstDirection()
2467 if (d != SkPathFirstDirection::kUnknown) { in ComputeFirstDirection()
2474 SkASSERT(d == SkPathFirstDirection::kUnknown); in ComputeFirstDirection()
3194 sweepAngle > 0 ? SkPathFirstDirection::kCW : SkPathFirstDirection::kCCW; in CreateDrawArcPath()
3394 ft, isVolatile, SkPathConvexity::kUnknown, SkPathFirstDirection::kUnknown); in Make()