Lines Matching refs:fBackend
34 : fBackend(that.fBackend) in GrBackendFormat()
41 switch (fBackend) { in GrBackendFormat()
85 : fBackend(GrBackendApi::kOpenGL) in GrBackendFormat()
108 if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { in asGLFormat()
120 : fBackend(GrBackendApi::kVulkan) in GrBackendFormat()
136 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in asVkFormat()
144 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in getVkYcbcrConversionInfo()
152 : fBackend(GrBackendApi::kDawn) in GrBackendFormat()
160 if (this->isValid() && GrBackendApi::kDawn == fBackend) { in asDawnFormat()
170 : fBackend(GrBackendApi::kMetal) in GrBackendFormat()
177 if (this->isValid() && GrBackendApi::kMetal == fBackend) { in asMtlFormat()
187 : fBackend(GrBackendApi::kDirect3D) in GrBackendFormat()
194 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in asDxgiFormat()
204 : fBackend(GrBackendApi::kMock) in GrBackendFormat()
217 switch (fBackend) { in channelMask()
263 if (this->isValid() && GrBackendApi::kMock == fBackend) { in asMockColorType()
272 if (this->isValid() && GrBackendApi::kMock == fBackend) { in asMockCompressionType()
281 if (this->isValid() && GrBackendApi::kMock == fBackend) { in isMockStencilFormat()
295 SkASSERT(copy.fBackend == GrBackendApi::kVulkan); in makeTexture2D()
316 if (fBackend != that.fBackend) { in operator ==()
320 switch (fBackend) { in operator ==()
373 str.appendf("%s-", GrBackendApiToStr(fBackend)); in toStr()
375 switch (fBackend) { in toStr()
423 , fBackend(GrBackendApi::kDawn) in GrBackendTexture()
460 , fBackend(GrBackendApi::kVulkan) in GrBackendTexture()
475 , fBackend(GrBackendApi::kOpenGL) in GrBackendTexture()
479 if (fBackend != GrBackendApi::kOpenGL) { in getGLTextureParams()
495 , fBackend(GrBackendApi::kMetal) in GrBackendTexture()
514 , fBackend(GrBackendApi::kDirect3D) in GrBackendTexture()
537 , fBackend(GrBackendApi::kMock) in GrBackendTexture()
546 if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { in cleanup()
551 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in cleanup()
556 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in cleanup()
571 } else if (fIsValid && this->fBackend != that.fBackend) { in operator =()
578 fBackend = that.fBackend; in operator =()
580 switch (that.fBackend) { in operator =()
623 if (this->isValid() && GrBackendApi::kDawn == fBackend) { in getDawnTextureInfo()
633 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in getVkImageInfo()
643 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in setVkImageLayout()
651 if (this->isValid() && GrBackendApi::kMetal == fBackend) { in getMtlTextureInfo()
661 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in getD3DTextureResourceInfo()
669 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in setD3DResourceState()
675 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in getGrD3DResourceState()
684 if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { in getGLTextureInfo()
687 } else if (this->isValid() && GrBackendApi::kMock == fBackend) { in getGLTextureInfo()
702 if (this->isValid() && fBackend == GrBackendApi::kOpenGL) { in glTextureParametersModified()
709 if (this->isValid() && GrBackendApi::kMock == fBackend) { in getMockTextureInfo()
731 if (fBackend != that.fBackend) { in isSameTexture()
734 switch (fBackend) { in isSameTexture()
769 switch (fBackend) { in getBackendFormat()
818 t0.fBackend != t1.fBackend) { in TestingOnly_Equals()
828 switch (t0.fBackend) { in TestingOnly_Equals()
874 , fBackend(GrBackendApi::kDawn) in GrBackendRenderTarget()
913 , fBackend(GrBackendApi::kVulkan) in GrBackendRenderTarget()
926 , fBackend(GrBackendApi::kMetal) in GrBackendRenderTarget()
952 , fBackend(GrBackendApi::kDirect3D) in GrBackendRenderTarget()
965 , fBackend(GrBackendApi::kOpenGL) in GrBackendRenderTarget()
989 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in cleanup()
994 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in cleanup()
1009 } else if (fIsValid && this->fBackend != that.fBackend) { in operator =()
1017 fBackend = that.fBackend; in operator =()
1019 switch (that.fBackend) { in operator =()
1062 if (this->isValid() && GrBackendApi::kDawn == fBackend) { in getDawnRenderTargetInfo()
1072 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in getVkImageInfo()
1082 if (this->isValid() && GrBackendApi::kVulkan == fBackend) { in setVkImageLayout()
1090 if (this->isValid() && GrBackendApi::kMetal == fBackend) { in getMtlTextureInfo()
1100 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in getD3DTextureResourceInfo()
1108 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in setD3DResourceState()
1114 if (this->isValid() && GrBackendApi::kDirect3D == fBackend) { in getGrD3DResourceState()
1123 if (this->isValid() && GrBackendApi::kOpenGL == fBackend) { in getGLFramebufferInfo()
1135 switch (fBackend) { in getBackendFormat()
1178 if (this->isValid() && GrBackendApi::kMock == fBackend) { in getMockRenderTargetInfo()
1207 r0.fBackend != r1.fBackend) { in TestingOnly_Equals()
1211 switch (r0.fBackend) { in TestingOnly_Equals()