• Home
  • Raw
  • Download

Lines Matching refs:backendTexture

510                                         const GrBackendTexture& backendTexture,  in update_texture_with_pixmaps()  argument
514 const GrBackendFormat& format = backendTexture.getBackendFormat(); in update_texture_with_pixmaps()
520 auto proxy = context->priv().proxyProvider()->wrapBackendTexture(backendTexture, in update_texture_with_pixmaps()
654 bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture, in updateBackendTexture() argument
664 return fGpu->clearBackendTexture(backendTexture, std::move(finishedCallback), color.array()); in updateBackendTexture()
667 bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture, in updateBackendTexture() argument
678 GrBackendFormat format = backendTexture.getBackendFormat(); in updateBackendTexture()
688 return fGpu->clearBackendTexture(backendTexture, in updateBackendTexture()
693 bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture, in updateBackendTexture() argument
711 if (backendTexture.hasMipmaps()) { in updateBackendTexture()
712 numExpectedLevels = SkMipmap::ComputeLevelCount(backendTexture.width(), in updateBackendTexture()
713 backendTexture.height()) + 1; in updateBackendTexture()
721 backendTexture, in updateBackendTexture()
844 bool GrDirectContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture, in updateCompressedBackendTexture() argument
855 GrBackendFormatToCompressionType(backendTexture.getBackendFormat()); in updateCompressedBackendTexture()
860 backendTexture.dimensions(), in updateCompressedBackendTexture()
862 backendTexture.hasMipmaps()); in updateCompressedBackendTexture()
865 backendTexture.dimensions(), in updateCompressedBackendTexture()
866 backendTexture.mipmapped(), in updateCompressedBackendTexture()
869 return fGpu->updateCompressedBackendTexture(backendTexture, in updateCompressedBackendTexture()
875 bool GrDirectContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture, in updateCompressedBackendTexture() argument
890 return fGpu->updateCompressedBackendTexture(backendTexture, in updateCompressedBackendTexture()
898 bool GrDirectContext::setBackendTextureState(const GrBackendTexture& backendTexture, in setBackendTextureState() argument
909 return fGpu->setBackendTextureState(backendTexture, state, previousState, std::move(callback)); in setBackendTextureState()