Lines Matching refs:contourCnt
1007 void GrTriangulator::sanitizeContours(VertexList* contours, int contourCnt) const { in sanitizeContours()
1008 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in sanitizeContours()
1063 void GrTriangulator::buildEdges(VertexList* contours, int contourCnt, VertexList* mesh, in buildEdges() argument
1065 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in buildEdges()
1371 void GrTriangulator::contoursToMesh(VertexList* contours, int contourCnt, VertexList* mesh, in contoursToMesh() argument
1374 for (int i = 0; i < contourCnt; ++i) { in contoursToMesh()
1383 this->sanitizeContours(contours, contourCnt); in contoursToMesh()
1384 this->buildEdges(contours, contourCnt, mesh, c); in contoursToMesh()
1406 Poly* GrTriangulator::contoursToPolys(VertexList* contours, int contourCnt) const { in contoursToPolys()
1411 this->contoursToMesh(contours, contourCnt, &mesh, c); in contoursToPolys()
1440 int contourCnt = 1; in get_contour_count() local
1451 ++contourCnt; in get_contour_count()
1468 return contourCnt; in get_contour_count()
1472 int contourCnt = get_contour_count(fPath, tolerance); in pathToPolys() local
1473 if (contourCnt <= 0) { in pathToPolys()
1479 contourCnt++; in pathToPolys()
1481 std::unique_ptr<VertexList[]> contours(new VertexList[contourCnt]); in pathToPolys()
1484 return this->contoursToPolys(contours.get(), contourCnt); in pathToPolys()