Lines Matching refs:shaderFP
482 std::unique_ptr<GrFragmentProcessor> shaderFP, in SkPaintToGrPaintReplaceShader() argument
484 if (!shaderFP) { in SkPaintToGrPaintReplaceShader()
487 return skpaint_to_grpaint_impl(context, dstColorInfo, skPaint, matrixProvider, &shaderFP, in SkPaintToGrPaintReplaceShader()
521 std::unique_ptr<GrFragmentProcessor> shaderFP, in SkPaintToGrPaintWithBlendReplaceShader() argument
524 if (!shaderFP) { in SkPaintToGrPaintWithBlendReplaceShader()
527 return skpaint_to_grpaint_impl(context, dstColorInfo, skPaint, matrixProvider, &shaderFP, in SkPaintToGrPaintWithBlendReplaceShader()
538 std::unique_ptr<GrFragmentProcessor> shaderFP; in SkPaintToGrPaintWithTexture() local
541 shaderFP = shader->asFragmentProcessor( in SkPaintToGrPaintWithTexture()
543 if (!shaderFP) { in SkPaintToGrPaintWithTexture()
546 shaderFP = GrFragmentProcessor::Compose(std::move(fp), std::move(shaderFP)); in SkPaintToGrPaintWithTexture()
548 shaderFP = GrFragmentProcessor::MakeInputPremulAndMulByOutput(std::move(fp)); in SkPaintToGrPaintWithTexture()
552 shaderFP = GrFragmentProcessor::OverrideInput(std::move(fp), SK_PMColor4fWHITE, false); in SkPaintToGrPaintWithTexture()
554 shaderFP = GrFragmentProcessor::MulChildByInputAlpha(std::move(fp)); in SkPaintToGrPaintWithTexture()
559 std::move(shaderFP), grPaint); in SkPaintToGrPaintWithTexture()