Lines Matching refs:addResource
109 this->addResource(std::move(resource)); in resourceBarrier()
124 this->addResource(std::move(resource)); in uavBarrier()
144 this->addResource(std::move(beforeManagedResource)); in aliasingBarrier()
146 this->addResource(std::move(afterManagedResource)); in aliasingBarrier()
168 this->addResource(dstTexture->resource()); in copyBufferToTexture()
194 this->addResource(dst); in copyTextureRegionToTexture()
195 this->addResource(std::move(src)); in copyTextureRegionToTexture()
210 this->addResource(std::move(src)); in copyTextureRegionToBuffer()
242 this->addResource(dst->resource()); in copyTextureToTexture()
243 this->addResource(src->resource()); in copyTextureToTexture()
312 this->addResource(std::move(pipeline)); in setPipelineState()
367 this->addResource(rootSig); in setGraphicsRootSignature()
378 this->addResource(rootSig); in setComputeRootSignature()
459 this->addResource(commandSignature); in executeIndirect()
479 this->addResource(renderTarget->resource()); in clearRenderTargetView()
482 this->addResource(msaaTextureResource->resource()); in clearRenderTargetView()
493 this->addResource(stencil->resource()); in clearDepthStencilView()
501 this->addResource(renderTarget->resource()); in setRenderTarget()
504 this->addResource(msaaTextureResource->resource()); in setRenderTarget()
512 this->addResource(d3dStencil->resource()); in setRenderTarget()
528 this->addResource(dstTexture->resource()); in resolveSubresourceRegion()
529 this->addResource(srcTexture->resource()); in resolveSubresourceRegion()
608 this->addResource(texture->resource()); in addSampledTextureRef()