Lines Matching full:parametercount
23 int parameterCount = 1; in Make() local
71 parameters[parameterCount].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; in Make()
72 parameters[parameterCount].DescriptorTable.NumDescriptorRanges = numDescriptorRanges; in Make()
73 parameters[parameterCount].DescriptorTable.pDescriptorRanges = shaderViewRanges.get(); in Make()
74 parameters[parameterCount].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; in Make()
75 parameterCount++; in Make()
79 parameters[parameterCount].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; in Make()
80 parameters[parameterCount].DescriptorTable.NumDescriptorRanges = numTextureSamplers; in Make()
81 parameters[parameterCount].DescriptorTable.pDescriptorRanges = samplerRanges.get(); in Make()
82 parameters[parameterCount].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; in Make()
83 parameterCount++; in Make()
87 rootDesc.NumParameters = parameterCount; in Make()