Lines Matching refs:uniformHandler
166 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitKernelBlock() local
180 const char* kernelBias = uniformHandler->getUniformCStr(fKernelBiasUni); in emitKernelBlock()
188 const char* kernel = uniformHandler->getUniformCStr(fKernelUni); in emitKernelBlock()
210 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
212 fKernelBiasUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag, in emitCode()
215 fKernelUni = uniformHandler->addUniformArray(&mce, kFragment_GrShaderFlag, in emitCode()
218 fKernelOffsetUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag, kHalf2_GrSLType, in emitCode()
220 fGainUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag, kHalf_GrSLType, "Gain"); in emitCode()
221 fBiasUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag, kHalf_GrSLType, "Bias"); in emitCode()
223 const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni); in emitCode()
224 const char* gain = uniformHandler->getUniformCStr(fGainUni); in emitCode()
225 const char* bias = uniformHandler->getUniformCStr(fBiasUni); in emitCode()