• Home
  • Raw
  • Download

Lines Matching refs:GrGLTexture

616                                   GrGLTexture::Desc* desc,  in check_backend_texture()
654 GrGLTexture::Desc desc; in onWrapBackendTexture()
668 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapBackendTexture()
678 const GrGLCaps& caps, GrGLTexture::Desc* desc, in check_compressed_backend_texture()
708 GrGLTexture::Desc desc; in onWrapCompressedBackendTexture()
722 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapCompressedBackendTexture()
734 GrGLTexture::Desc desc; in onWrapRenderableBackendTexture()
805 static bool check_write_and_transfer_input(GrGLTexture* glTex) { in check_write_and_transfer_input()
822 auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels()
858 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onTransferPixelsTo()
1171 bool GrGLGpu::createRenderTargetObjects(const GrGLTexture::Desc& desc, in createRenderTargetObjects()
1306 GrGLTexture::Desc texDesc; in onCreateTexture()
1334 sk_sp<GrGLTexture> tex; in onCreateTexture()
1348 tex = sk_make_sp<GrGLTexture>(this, budgeted, texDesc, mipmapStatus); in onCreateTexture()
1406 GrGLTexture::Desc desc; in onCreateCompressedTexture()
1432 auto tex = sk_make_sp<GrGLTexture>(this, budgeted, desc, mipmapStatus); in onCreateCompressedTexture()
2597 GrGLTexture* texture) { in bindTexture()
2846 const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); in can_blit_framebuffer_for_copy_surface()
2847 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); in can_blit_framebuffer_for_copy_surface()
2880 const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture()); in can_copy_texsubimage()
2881 const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture()); in can_copy_texsubimage()
2912 GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture()); in bindSurfaceFBOForPixelOps()
2940 GrGLenum textureTarget = static_cast<GrGLTexture*>(surface->asTexture())->target(); in unbindSurfaceFBOForPixelOps()
3294 auto* srcTex = static_cast<GrGLTexture*>(src->asTexture()); in copySurfaceAsDraw()
3295 auto* dstTex = static_cast<GrGLTexture*>(src->asTexture()); in copySurfaceAsDraw()
3374 GrGLTexture* dstTex = static_cast<GrGLTexture *>(dst->asTexture()); in copySurfaceAsCopyTexSubImage()
3429 auto glTex = static_cast<GrGLTexture*>(texture); in onRegenerateMipMapLevels()