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Lines Matching refs:fFunctions

42     GrGLenum error = fFunctions.fGetError();  in checkError()
89 if (!fFunctions.fActiveTexture || in validate()
90 !fFunctions.fAttachShader || in validate()
91 !fFunctions.fBindAttribLocation || in validate()
92 !fFunctions.fBindBuffer || in validate()
93 !fFunctions.fBindTexture || in validate()
94 !fFunctions.fBlendColor || in validate()
95 !fFunctions.fBlendEquation || in validate()
96 !fFunctions.fBlendFunc || in validate()
97 !fFunctions.fBufferData || in validate()
98 !fFunctions.fBufferSubData || in validate()
99 !fFunctions.fClear || in validate()
100 !fFunctions.fClearColor || in validate()
101 !fFunctions.fClearStencil || in validate()
102 !fFunctions.fColorMask || in validate()
103 !fFunctions.fCompileShader || in validate()
104 !fFunctions.fCompressedTexImage2D || in validate()
105 !fFunctions.fCompressedTexSubImage2D || in validate()
106 !fFunctions.fCopyTexSubImage2D || in validate()
107 !fFunctions.fCreateProgram || in validate()
108 !fFunctions.fCreateShader || in validate()
109 !fFunctions.fCullFace || in validate()
110 !fFunctions.fDeleteBuffers || in validate()
111 !fFunctions.fDeleteProgram || in validate()
112 !fFunctions.fDeleteShader || in validate()
113 !fFunctions.fDeleteTextures || in validate()
114 !fFunctions.fDepthMask || in validate()
115 !fFunctions.fDisable || in validate()
116 !fFunctions.fDisableVertexAttribArray || in validate()
117 !fFunctions.fDrawArrays || in validate()
118 !fFunctions.fDrawElements || in validate()
119 !fFunctions.fEnable || in validate()
120 !fFunctions.fEnableVertexAttribArray || in validate()
121 !fFunctions.fFinish || in validate()
122 !fFunctions.fFlush || in validate()
123 !fFunctions.fFrontFace || in validate()
124 !fFunctions.fGenBuffers || in validate()
125 !fFunctions.fGenTextures || in validate()
126 !fFunctions.fGetBufferParameteriv || in validate()
127 !fFunctions.fGetError || in validate()
128 !fFunctions.fGetIntegerv || in validate()
129 !fFunctions.fGetProgramInfoLog || in validate()
130 !fFunctions.fGetProgramiv || in validate()
131 !fFunctions.fGetShaderInfoLog || in validate()
132 !fFunctions.fGetShaderiv || in validate()
133 !fFunctions.fGetString || in validate()
134 !fFunctions.fGetUniformLocation || in validate()
135 !fFunctions.fIsTexture || in validate()
136 !fFunctions.fLineWidth || in validate()
137 !fFunctions.fLinkProgram || in validate()
138 !fFunctions.fPixelStorei || in validate()
139 !fFunctions.fReadPixels || in validate()
140 !fFunctions.fScissor || in validate()
141 !fFunctions.fShaderSource || in validate()
142 !fFunctions.fStencilFunc || in validate()
143 !fFunctions.fStencilFuncSeparate || in validate()
144 !fFunctions.fStencilMask || in validate()
145 !fFunctions.fStencilMaskSeparate || in validate()
146 !fFunctions.fStencilOp || in validate()
147 !fFunctions.fStencilOpSeparate || in validate()
148 !fFunctions.fTexImage2D || in validate()
149 !fFunctions.fTexParameterf || in validate()
150 !fFunctions.fTexParameterfv || in validate()
151 !fFunctions.fTexParameteri || in validate()
152 !fFunctions.fTexParameteriv || in validate()
153 !fFunctions.fTexSubImage2D || in validate()
154 !fFunctions.fUniform1f || in validate()
155 !fFunctions.fUniform1fv || in validate()
156 !fFunctions.fUniform1i || in validate()
157 !fFunctions.fUniform1iv || in validate()
158 !fFunctions.fUniform2f || in validate()
159 !fFunctions.fUniform2fv || in validate()
160 !fFunctions.fUniform2i || in validate()
161 !fFunctions.fUniform2iv || in validate()
162 !fFunctions.fUniform3f || in validate()
163 !fFunctions.fUniform3fv || in validate()
164 !fFunctions.fUniform3i || in validate()
165 !fFunctions.fUniform3iv || in validate()
166 !fFunctions.fUniform4f || in validate()
167 !fFunctions.fUniform4fv || in validate()
168 !fFunctions.fUniform4i || in validate()
169 !fFunctions.fUniform4iv || in validate()
170 !fFunctions.fUniformMatrix2fv || in validate()
171 !fFunctions.fUniformMatrix3fv || in validate()
172 !fFunctions.fUniformMatrix4fv || in validate()
173 !fFunctions.fUseProgram || in validate()
174 !fFunctions.fVertexAttrib1f || in validate()
175 !fFunctions.fVertexAttrib2fv || in validate()
176 !fFunctions.fVertexAttrib3fv || in validate()
177 !fFunctions.fVertexAttrib4fv || in validate()
178 !fFunctions.fVertexAttribPointer || in validate()
179 !fFunctions.fViewport) { in validate()
184 if (!fFunctions.fDrawBuffer || in validate()
185 !fFunctions.fPolygonMode) { in validate()
196 if (!fFunctions.fGetStringi) { in validate()
219 if (!fFunctions.fBindVertexArray || in validate()
220 !fFunctions.fDeleteVertexArrays || in validate()
221 !fFunctions.fGenVertexArrays) { in validate()
232 if (!fFunctions.fPatchParameteri) { in validate()
241 if (!fFunctions.fBindFragDataLocation) { in validate()
251 if (!fFunctions.fBindFragDataLocationIndexed) { in validate()
262 if (!fFunctions.fBlendBarrier) { in validate()
284 if (!fFunctions.fDrawArraysInstanced || in validate()
285 !fFunctions.fDrawElementsInstanced) { in validate()
298 if (!fFunctions.fDrawArraysInstancedBaseInstance || in validate()
299 !fFunctions.fDrawElementsInstancedBaseVertexBaseInstance) { in validate()
309 if (!fFunctions.fDrawBuffers || in validate()
310 !fFunctions.fReadBuffer) { in validate()
320 if (!fFunctions.fDrawArraysIndirect || in validate()
321 !fFunctions.fDrawElementsIndirect) { in validate()
330 if (!fFunctions.fMultiDrawArraysInstancedBaseInstance || in validate()
331 !fFunctions.fMultiDrawElementsInstancedBaseVertexBaseInstance) { in validate()
341 if (!fFunctions.fDrawRangeElements) { in validate()
351 if (!fFunctions.fGetMultisamplefv) { in validate()
359 if (!fFunctions.fGetTexLevelParameteriv) { in validate()
369 if (!fFunctions.fMultiDrawArraysIndirect || in validate()
370 !fFunctions.fMultiDrawElementsIndirect) { in validate()
381 if (!fFunctions.fTexBuffer) { in validate()
392 if (!fFunctions.fTexBufferRange) { in validate()
406 if (!fFunctions.fTexStorage2D) { in validate()
417 if (!fFunctions.fTextureBarrier) { in validate()
424 if (!fFunctions.fDiscardFramebuffer) { in validate()
442 if (!fFunctions.fVertexAttribDivisor) { in validate()
453 if (!fFunctions.fVertexAttribIPointer) { in validate()
464 if (!fFunctions.fBindFramebuffer || in validate()
465 !fFunctions.fBindRenderbuffer || in validate()
466 !fFunctions.fCheckFramebufferStatus || in validate()
467 !fFunctions.fDeleteFramebuffers || in validate()
468 !fFunctions.fDeleteRenderbuffers || in validate()
469 !fFunctions.fFramebufferRenderbuffer || in validate()
470 !fFunctions.fFramebufferTexture2D || in validate()
471 !fFunctions.fGenFramebuffers || in validate()
472 !fFunctions.fGenRenderbuffers || in validate()
473 !fFunctions.fGenerateMipmap || in validate()
474 !fFunctions.fGetFramebufferAttachmentParameteriv || in validate()
475 !fFunctions.fGetRenderbufferParameteriv || in validate()
476 !fFunctions.fRenderbufferStorage) { in validate()
491 if (!fFunctions.fBlitFramebuffer) { in validate()
506 if (!fFunctions.fRenderbufferStorageMultisample) { in validate()
513 if (!fFunctions.fMapBufferSubData || in validate()
514 !fFunctions.fMapTexSubImage2D || in validate()
515 !fFunctions.fUnmapBufferSubData || in validate()
516 !fFunctions.fUnmapTexSubImage2D) { in validate()
524 if (!fFunctions.fFramebufferTexture2DMultisample) { in validate()
531 if (!fFunctions.fRenderbufferStorageMultisampleES2EXT) { in validate()
538 if (!fFunctions.fRenderbufferStorageMultisampleES2EXT) { in validate()
545 if (!fFunctions.fResolveMultisampleFramebuffer || in validate()
546 !fFunctions.fRenderbufferStorageMultisampleES2APPLE) { in validate()
554 if (!fFunctions.fMapBuffer) { in validate()
563 if (!fFunctions.fUnmapBuffer) { in validate()
574 if (!fFunctions.fFlushMappedBufferRange || in validate()
575 !fFunctions.fMapBufferRange) { in validate()
584 if (!fFunctions.fInsertEventMarker || in validate()
585 !fFunctions.fPopGroupMarker || in validate()
586 !fFunctions.fPushGroupMarker) { in validate()
596 if (!fFunctions.fCoverageModulation) { in validate()
606 if (!fFunctions.fDebugMessageCallback || in validate()
607 !fFunctions.fDebugMessageControl || in validate()
608 !fFunctions.fDebugMessageInsert || in validate()
609 !fFunctions.fGetDebugMessageLog || in validate()
610 !fFunctions.fObjectLabel || in validate()
611 !fFunctions.fPopDebugGroup || in validate()
612 !fFunctions.fPushDebugGroup) { in validate()
619 if (!fFunctions.fBindUniformLocation) { in validate()
628 if (!fFunctions.fWindowRectangles) { in validate()
641 if (!fFunctions.fClientWaitSync || in validate()
642 !fFunctions.fDeleteSync || in validate()
643 !fFunctions.fFenceSync || in validate()
644 !fFunctions.fIsSync || in validate()
645 !fFunctions.fWaitSync) { in validate()
655 if (!fFunctions.fGetInternalformativ) { in validate()
665 if (!fFunctions.fGetProgramBinary || in validate()
666 !fFunctions.fProgramBinary) { in validate()
675 if (!fFunctions.fProgramParameteri) { in validate()
687 if (!fFunctions.fBindSampler || in validate()
688 !fFunctions.fDeleteSamplers || in validate()
689 !fFunctions.fGenSamplers || in validate()
690 !fFunctions.fSamplerParameteri || in validate()
691 !fFunctions.fSamplerParameteriv) { in validate()
697 if (!fFunctions.fGetQueryObjectiv) { in validate()
707 if (!fFunctions.fBeginQuery || in validate()
708 !fFunctions.fDeleteQueries || in validate()
709 !fFunctions.fEndQuery || in validate()
710 !fFunctions.fGenQueries || in validate()
711 !fFunctions.fGetQueryObjectuiv || in validate()
712 !fFunctions.fGetQueryiv) { in validate()
723 if (!fFunctions.fGetQueryObjecti64v || in validate()
724 !fFunctions.fGetQueryObjectui64v) { in validate()
732 if (!fFunctions.fQueryCounter) { in validate()
740 if (!fFunctions.fInvalidateBufferData || in validate()
741 !fFunctions.fInvalidateBufferSubData || in validate()
742 !fFunctions.fInvalidateTexImage || in validate()
743 !fFunctions.fInvalidateTexSubImage) { in validate()
755 if (!fFunctions.fInvalidateFramebuffer || in validate()
756 !fFunctions.fInvalidateSubFramebuffer) { in validate()
766 if (!fFunctions.fGetShaderPrecisionFormat) { in validate()
775 if (!fFunctions.fDeleteFences || in validate()
776 !fFunctions.fFinishFence || in validate()
777 !fFunctions.fGenFences || in validate()
778 !fFunctions.fSetFence || in validate()
779 !fFunctions.fTestFence) { in validate()
792 const_cast<GrGLInterface*>(this)->fFunctions = GrGLInterface::Functions(); in abandon()