Lines Matching refs:UniformHandle
45 void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i()
54 void GrGLProgramDataManager::set1iv(UniformHandle u, in set1iv()
66 void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f()
75 void GrGLProgramDataManager::set1fv(UniformHandle u, in set1fv()
91 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i()
100 void GrGLProgramDataManager::set2iv(UniformHandle u, in set2iv()
112 void GrGLProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f()
121 void GrGLProgramDataManager::set2fv(UniformHandle u, in set2fv()
133 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i()
142 void GrGLProgramDataManager::set3iv(UniformHandle u, in set3iv()
154 void GrGLProgramDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const { in set3f()
163 void GrGLProgramDataManager::set3fv(UniformHandle u, in set3fv()
175 void GrGLProgramDataManager::set4i(UniformHandle u, in set4i()
188 void GrGLProgramDataManager::set4iv(UniformHandle u, in set4iv()
200 void GrGLProgramDataManager::set4f(UniformHandle u, in set4f()
213 void GrGLProgramDataManager::set4fv(UniformHandle u, in set4fv()
225 void GrGLProgramDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const { in setMatrix2f()
229 void GrGLProgramDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const { in setMatrix3f()
233 void GrGLProgramDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const { in setMatrix4f()
237 void GrGLProgramDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix2fv()
241 void GrGLProgramDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix3fv()
245 void GrGLProgramDataManager::setMatrix4fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix4fv()
251 template<int N> inline void GrGLProgramDataManager::setMatrices(UniformHandle u, in setMatrices()