Lines Matching refs:fLocalCoord
574 b->addBool(fLocalCoord.isInitialized(), "hasLocalCoords"); in getGLSLProcessorKey()
575 if (fLocalCoord.isInitialized()) { in getGLSLProcessorKey()
577 b->addBits(1, (kFloat3_GrVertexAttribType == fLocalCoord.cpuType()), "localCoordsType"); in getGLSLProcessorKey()
640 gpArgs->fLocalCoordVar = gp.fLocalCoord.asShaderVar(); in createGLSLInstance()
664 if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { in createGLSLInstance()
666 GrGLSLVarying v(gp.fLocalCoord.gpuType()); in createGLSLInstance()
667 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance()
669 v.vsOut(), gp.fLocalCoord.name()); in createGLSLInstance()
673 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance()
814 fLocalCoord = {"localCoord", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initializeAttrs()
816 fLocalCoord = {"localCoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in initializeAttrs()
835 Attribute fLocalCoord; member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor